Search found 2 matches

by todi1856
Sun May 07, 2006 17:30
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Why arent Vertex Buffer Objects used in OpenGlRenderer?
Replies: 0
Views: 2469

Why arent Vertex Buffer Objects used in OpenGlRenderer?

VBO could really speed up the drawing.. :roll:

I've noticed on directx renderer they're using VBO's so why not on OpenGL
by todi1856
Sat May 06, 2006 17:24
Forum: Help
Topic: Failed to see something with CEGUI and now i know why
Replies: 14
Views: 10034

Failed to see something with CEGUI and now i know why

Well i'll tried to integrate CEGUI into my application , and it was kinda hard, at first it was really confusing to destroy CEGUI cleanly, but after couple of hours studying the samples(and those samples has lots of lots leaks) i wrote the correct code. For finding leaks i use Numega Devpartner . Bu...

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