VBO could really speed up the drawing..
I've noticed on directx renderer they're using VBO's so why not on OpenGL
Search found 2 matches
- Sun May 07, 2006 17:30
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Why arent Vertex Buffer Objects used in OpenGlRenderer?
- Replies: 0
- Views: 2469
- Sat May 06, 2006 17:24
- Forum: Help
- Topic: Failed to see something with CEGUI and now i know why
- Replies: 14
- Views: 10034
Failed to see something with CEGUI and now i know why
Well i'll tried to integrate CEGUI into my application , and it was kinda hard, at first it was really confusing to destroy CEGUI cleanly, but after couple of hours studying the samples(and those samples has lots of lots leaks) i wrote the correct code. For finding leaks i use Numega Devpartner . Bu...