Search found 3 matches

by velur_senthil
Wed Oct 01, 2008 23:05
Forum: Help
Topic: Indirect crash (memory corruption?) with destroyImageset()
Replies: 1
Views: 1466

Re: Indirect crash (memory corruption?) with destroyImageset

I think i figured out why this was happening. It was my bad!! I was using the imageset for a staticimage window. I was destroying the imageset, but the staticimage Window is still attached to its parent. I think this was causing the problem. Now i remove the staticimage window from its parent before...
by velur_senthil
Wed Oct 01, 2008 19:43
Forum: Help
Topic: disabled staticimage and statictext
Replies: 4
Views: 2550

Re: disabled staticimage and statictext

One workaround you could try is to change the alpha of the staticimage /statictext when it is disabled.
by velur_senthil
Wed Oct 01, 2008 19:16
Forum: Help
Topic: Indirect crash (memory corruption?) with destroyImageset()
Replies: 1
Views: 1466

Indirect crash (memory corruption?) with destroyImageset()

I am having a problem with destroyImageset(). I create the image set as follows. Ogre::Image image; image.load ( params->imageFile, ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME ); OgreTexture = Ogre::TextureManager::getSingleton().loadImage ( imageName, Ogre::ResourceGroupMa...

Go to advanced search