Search found 4 matches
- Sun Nov 23, 2008 06:04
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: CEGUI cause crashes in Ogre when going into full screen
- Replies: 8
- Views: 4482
ok thank you
Hello You are right, I cannot seem to crash it in the isolated case, it does disappear, so it just must be my code's problem. I did recently made some changes along with upgrading to 1..6.0 so perhaps it was my fault all along. Thank you for looking into this, I will debug my own code more carefully.
- Fri Nov 21, 2008 19:59
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: CEGUI cause crashes in Ogre when going into full screen
- Replies: 8
- Views: 4482
no crash with openGL
I originally told you that it works fine in Linux, I have also tested it in windows, If I were to use openGL in windows instead of directx, no crashes for my program, and for the zip file I sent you , there's no problem either. the problem only occurs with all of these conditionals 1. inside windows...
- Thu Nov 20, 2008 22:22
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: CEGUI cause crashes in Ogre when going into full screen
- Replies: 8
- Views: 4482
isolated case
I tried to isolate the problem with this example, but I cannot seem to make it crash, instead the image gui when going to full screen disappears, that is still a problem. press F12 for full screen. http://iamaracademy.com/chieh/tmp/imageCrash.zip After much testing, it appears that it is not only pr...
- Thu Nov 20, 2008 19:29
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: CEGUI cause crashes in Ogre when going into full screen
- Replies: 8
- Views: 4482
CEGUI cause crashes in Ogre when going into full screen
Hello Hello, I have been getting this error in windows and not Linux, when I try to go into a fullscreen mode, my program would crash and in the log file it would say Direct3D Device Lost! The set full screen works most of the time, and I was able to trace it to the fact that I had some CEGUI image ...