Hi to all. I'm working hard on CEGUI but now dont'found a solution for a layout problem.. My program auto generate all elements by code (no external files or schema) I have a "Debug" FrameWindow on root and need it always visible and usable. and a "GameGUI" DefaultWindow on it wi...
Ok Jamarr.. all run well testing with 2 MCL continuously updated and moving cols on the run. I'm post here my MCL init function for all CE boy friends. function in GUIManager: CEGUI::Window* GUIManager::initMCL(CEGUI::Window* wmcl, int cols, int rows) { CEGUI::MultiColumnList* mcl = sta...
Hi to all and thanks to Crazy Eddie for project.. I'm new in forum but I have just raised a minimum experience with CEGUI. I'm use this GUI into SFML project of a small(for now) / nice game similar to Monopoly (started in 1990 or before with GWBasic ^_^) Now I have some beginner problem with MultiCo...