Search found 11 matches

by raymccooney
Mon Mar 22, 2010 08:36
Forum: Offtopic Discussion
Topic: Ubuntu binary package and compiler errors
Replies: 7
Views: 6250

Re: Ubuntu binary package and compiler errors

Hi Eddie,

Putting my FreeGLUT includes below the CEGUI includes indeed solved the problem!
I can understand that you have no contact to the package maintainers, as most people probably use the library on microsoft windows anyway...

Thank you very much for your help!

Ray McCooney
by raymccooney
Fri Mar 19, 2010 09:06
Forum: Offtopic Discussion
Topic: Ubuntu binary package and compiler errors
Replies: 7
Views: 6250

Re: Ubuntu binary package and compiler errors

Hi Eddie, Thank you for your answer. Isn't 0.6.2-3 greater than 0.6.2-1? Sure, what I wanted to point out is why there is "only" a 0.6.2-3 release when you've already commited 0.7.x in your svn trunk. I don't recall any issues with out version(s) of the files - I can't speak for downstream...
by raymccooney
Wed Mar 17, 2010 15:44
Forum: Offtopic Discussion
Topic: Ubuntu binary package and compiler errors
Replies: 7
Views: 6250

Ubuntu binary package and compiler errors

Hello CrazyEddie, Out of curiosity, do you know by chance why Ubuntu 10.04 ships libcegui-mk2-1 with version 0.6.2-3 only while Ubuntu 9.10 had already been shipped with version 0.6.2-1? Second question: Is it known that the Ubuntu 9.10 binary package 'libcegui-mk2-1' in combination with its develop...
by raymccooney
Wed Aug 12, 2009 20:08
Forum: Help
Topic: [SOLVED] LNK2001: Can't createWindow in MSVC++2008
Replies: 12
Views: 5291

Re: [SOLVED] LNK2001: Can't createWindow in MSVC++2008

Hi Eddie, thank you very much - it indeed was the problem, you are my new hero ;) 9 Hours debugging and the solution would have been so easy :cry: :cry: :cry: Anyways, do you by chance know why Ogre still sticks to Cegui 0.5? Or when they ship cegui, why they don't ship the scripting modules as well?
by raymccooney
Wed Aug 12, 2009 09:22
Forum: Help
Topic: [SOLVED] LNK2001: Can't createWindow in MSVC++2008
Replies: 12
Views: 5291

Re: [SOLVED] LNK2001: Can't createWindow in MSVC++2008

Hi Eddie, Sorry to bother you again, but I still don't get it running, I'm absolutely clueless... :cry: Here's what I've done: 1) Downloaded the newest Ogre 1.6.3 sourcecode via SVN and recompiled OgreMain and OgreCEGUIRenderer. I copied the resulted dll's to my executables directory 2) SVN checkout...
by raymccooney
Mon Aug 10, 2009 09:47
Forum: Help
Topic: [SOLVED] LNK2001: Can't createWindow in MSVC++2008
Replies: 12
Views: 5291

Re: [SOLVED] LNK2001: Can't createWindow in MSVC++2008

Hi Eddie, thanks for your quick reply! As I only need the Scripting Module, the last possibility seems to be the most reasonable for me. But how do I detect which 0.5.X release I need to take? Does it even matter? Do you think the 0.5.0 final release could possibly work with the Ogre SDK? NB: I've j...
by raymccooney
Sun Aug 09, 2009 19:19
Forum: Help
Topic: [SOLVED] LNK2001: Can't createWindow in MSVC++2008
Replies: 12
Views: 5291

Re: [SOLVED] LNK2001: Can't createWindow in MSVC++2008

Hi Eddie I have a similar problem, maybe you know what that might be? I'm currently using cegui which comes shipped with the Ogre 1.6.2 SDK, so the necessary dll's and lib's are available in the SDK directory. However, the lua scripting module is not precompiled, so i downloaded the newest precompil...
by raymccooney
Tue Jul 28, 2009 12:08
Forum: Modifications / Integrations / Customisations
Topic: Resizing SDL Ogre window without resizing CEGUI elements
Replies: 11
Views: 14955

Re: Resizing SDL Ogre window without resizing CEGUI elements

Thanks eddie, that was exactly the solution: Absolute positioning.

Ray McCooney
by raymccooney
Mon Jul 27, 2009 12:08
Forum: Modifications / Integrations / Customisations
Topic: Resizing SDL Ogre window without resizing CEGUI elements
Replies: 11
Views: 14955

Re: Resizing SDL Ogre window without resizing CEGUI elements

Hello guys, I have the same problem as Ben811 in the first post, but all your advises didn't work for me. Whenever the SDL/OpenGL window is scaled, the CEGUI elements are being scaled as well, whereas I want them to stay fixed in size. I already did: // init section: Imageset *imageset = ImagesetMan...
by raymccooney
Sun Jul 19, 2009 10:34
Forum: Help
Topic: CEGUI & Ubuntu 9.04 without Xerces
Replies: 3
Views: 2172

Re: CEGUI & Ubuntu 9.04 without Xerces

Hi Eddie, Thanks for the quick reply! First, I need to apologise, the error occured because I forgot to update the paths in my application, pkg-config returns the right paths :D. I first didn't notice the error because I ran ./configure with --prefix=/usr (I somehow hate the /usr/local path, don't k...
by raymccooney
Sat Jul 18, 2009 23:54
Forum: Help
Topic: CEGUI & Ubuntu 9.04 without Xerces
Replies: 3
Views: 2172

CEGUI & Ubuntu 9.04 without Xerces

Hi guys I already searched through this forum but couldn't find any hints regarding my problem: When trying to install the Ubuntu packages libcegui-mk2-1 and libcegui-mk2-dev the packet manager installs the 'old' version 0.6.1. That isn't a problem for me, but since the 0.6.1 package is built with t...

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