Search found 5 matches
- Mon Sep 14, 2009 15:39
- Forum: Help
- Topic: Texture problem
- Replies: 7
- Views: 4816
Re: Texture problem
Can you please clarify? I have a very similar problem with my image buttons. When you mentioned the <Colours> element, is this something in CEGUI or was it in your graphics editor? Yeah, it's something in cegui. CEGUI supports simple color modulation of widgets. Just edit the .looknfeel file of the...
- Sun Sep 13, 2009 21:16
- Forum: Help
- Topic: Texture problem
- Replies: 7
- Views: 4816
Re: Texture problem
Scratch all that, it's solved. I just didn't know about the <Colours> element and obviously it was there... Since I had a very similar problem some years ago with my 3d lights affecting my gui textures I immediately assumed it was something like that...
- Sun Sep 13, 2009 21:04
- Forum: Help
- Topic: Texture problem
- Replies: 7
- Views: 4816
Re: Texture problem
I did as you said, replaced the imageset's imagefile with a white image and I get this: http://img42.imageshack.us/img42/2145/screenshot1l.png It's a skinned FrameWindow, this is the imageset: <Imageset Name="WoodTheme" Imagefile="white.png" NativeHorzRes="800" NativeVe...
- Sun Sep 13, 2009 10:19
- Forum: Help
- Topic: Texture problem
- Replies: 7
- Views: 4816
Re: Texture problem
Hi, As far as I know the 'line' issue is an artefact of the way that the hardware performs filtering when scaling parts of the underlying texture. The solution is to have the additional pixel so the hardware can pick it up and use it. As I say, I believe this is not a CEGUI issue, though if anyone ...
- Fri Sep 11, 2009 12:17
- Forum: Help
- Topic: Texture problem
- Replies: 7
- Views: 4816
Texture problem
First, congratulations and thanks for the MIT licensing, it's the only reason I chose CEGUI over other GUI's. I didn't even compare features... Just wanted you to know that this is a big deal for some of us! Second, I have 2 problems when using a tiled background for a window: http://img225.imagesha...