What a good idea~
An overall PNG file is much easier to pick images in the editor.
Search found 34 matches
- Wed May 18, 2011 03:10
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: MetaImageset - automatically generating imagesets from files
- Replies: 7
- Views: 19018
- Thu Dec 02, 2010 07:45
- Forum: Help
- Topic: Question about setMouseCursor
- Replies: 18
- Views: 11851
Re: Question about setMouseCursor
If you want to change mouse cursor in "gameWin" depending on "something" I think your code should work.
- Sat Oct 09, 2010 01:27
- Forum: Help
- Topic: Difficulty Getting Titlebar Caption to Show Up
- Replies: 3
- Views: 4419
Re: Difficulty Getting Titlebar Caption to Show Up
You can try
HTH
Code: Select all
<PropertyDefinition name="CaptionColour" initialValue="FF000000" redrawOnWrite="true" />
HTH
- Fri Sep 10, 2010 03:34
- Forum: Modifications / Integrations / Customisations
- Topic: [solved] About ways to use Animation System
- Replies: 9
- Views: 9219
Re: About ways to use Animation System
Every new kind of StaticImage Animation need to be configured in the looknfeel, meanwhiles I may well use this kind of widget only once .Next time,when I need another kind of StaticImage animation,i have to create a new widget (that also in all probability be used by only one time) . This obviously...
- Thu Sep 09, 2010 10:16
- Forum: Offtopic Discussion
- Topic: Missing pkg files 0.7.2
- Replies: 1
- Views: 4157
Missing pkg files 0.7.2
$pfile "elements/LayoutContainer.pkg" $pfile "elements/SequentialLayoutContainer.pkg" $pfile "elements/HorizontalLayoutContainer.pkg" $pfile "elements/VerticalLayoutContainer.pkg" $pfile "elements/GridLayoutContainer.pkg" I find these referenced fil...
- Wed Aug 18, 2010 02:05
- Forum: Help
- Topic: OgreRenderer resizing issue
- Replies: 13
- Views: 8022
Re: OgreRenderer resizing issue
Do you call System::invalidateAllCachedRendering() when resizing? I've seen this kind of garbage rendering after alt-tabbing and calling the above fixed it, just a thought.. HTH. Thank you ianstangoe. Actually System::notifyDisplaySizeChanged() does the same work as invalidateAllCachedRendering(). ...
- Tue Aug 17, 2010 06:46
- Forum: Help
- Topic: OgreRenderer resizing issue
- Replies: 13
- Views: 8022
Re: OgreRenderer resizing issue
Hmm... I'm back for this thread and find some new info on Windows7. The UI windows using AutoRenderingSurface as we know on XP SP3 in my situation will have 'artifacts' at transparent part. And on Windows7 I find that these window will just disappear if you lock your computer, login again and have t...
- Tue Aug 10, 2010 07:12
- Forum: Help
- Topic: OgreRenderer resizing issue
- Replies: 13
- Views: 8022
Re: OgreRenderer resizing issue
Thank you CE. I had some test on Window7. I also test the Sample_Demo7 using transparent part and Ogre1.7.1 build with default settings + D3D9 render system on both XP SP3 and Windows7. It's really weird that it works fine with the latter. :? So I want to know what OS your VM is running on? Is it Wi...
- Mon Aug 09, 2010 01:27
- Forum: Help
- Topic: OgreRenderer resizing issue
- Replies: 13
- Views: 8022
Re: OgreRenderer resizing issue
I've tested on both ATI Radeon HD 4800 and GeForce GT 240 and can reproduce this issue.
And the OS is windowsXP sp3. HTH
And the OS is windowsXP sp3. HTH
- Sat Aug 07, 2010 07:36
- Forum: Help
- Topic: OgreRenderer resizing issue
- Replies: 13
- Views: 8022
Re: OgreRenderer resizing issue
I just tested the demo again, and I confirmed that with CEGUID3D9renderer, this problem also occured...
By quickly switching between full size and original size of the app window. The CEGUIOpenGLRenderer works fine.
By quickly switching between full size and original size of the app window. The CEGUIOpenGLRenderer works fine.
- Sat Aug 07, 2010 02:48
- Forum: Help
- Topic: Keyboard Events on Modal Window
- Replies: 1
- Views: 3426
Keyboard Events on Modal Window
I'm using Modal Window these days and I find it is hard to meet my needs. Generally I expect the child window of modal window can propogate the keyboard events( key down, up and char) to the modal window itself. So I can handle all unhandled keyboard events using the modal window's onKeyXXXX like fu...
- Thu Aug 05, 2010 13:35
- Forum: Help
- Topic: OgreRenderer resizing issue
- Replies: 13
- Views: 8022
Re: OgreRenderer resizing issue
Thank you CE~ I've read that thread and I cant see the pictures based on my network :? So I cant tell whether we are talking about the same issue. And he said samples go well, but they do not in my situation... Nonetheless, I tried to disable the AutoRenderingSurface property, and the issue is gone....
- Thu Aug 05, 2010 08:14
- Forum: Help
- Topic: OgreRenderer resizing issue
- Replies: 13
- Views: 8022
OgreRenderer resizing issue
Both CEGUI svn trunk 2577 and 0.7.1 with Ogre1.7.1 or 1.7.0 only use D3D9 rendering sys (openGL is fine, and also the CEGUId3d9/opengl renderer) have this problem. When sizing demo7 (the same with other demos, demo6, demo8, font demo) app window to fullscreen you will see any of the window's transpa...
- Mon Aug 02, 2010 01:27
- Forum: Help
- Topic: Child window position error use different initial order
- Replies: 8
- Views: 5586
Re: Child window position error use different initial order
...the thing I worried about most is you possibly not see pictures I posted. I still dont know whether you can see them. It is hard to find a linkable image sharing site for me, so please tell me the result. test 1 http://i3.6.cn/cvbnm/05/ae/fc/4d42b2b95e40954f78dc5f579e1a1dc2.png test 2 http://www...
- Sun Aug 01, 2010 13:37
- Forum: Help
- Topic: Child window position error use different initial order
- Replies: 8
- Views: 5586
Re: Child window position error use different initial order
You forgot to post vital information. VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV Hello CE, is that you cant see pictures I posted? That is the last thing I expected to happen... :( I've changed another image hosting space. Wish it will help... You have to post what version you are using! Read CE sig an...