Search found 3 matches
- Thu Jul 05, 2012 15:09
- Forum: Help
- Topic: C# or SWIG bindings
- Replies: 2
- Views: 1945
C# or SWIG bindings
I'm interested in using CEGUI for a C# project I'm working on with SFML. I'm wondering if there are up-to-date C# or SWIG bindings available anywhere that I could make use of. My time spent searching has only lead to unmaintained dead ends so far. I think SWIG bindings would be the best option since...
- Sun Nov 29, 2009 07:06
- Forum: Help
- Topic: CEGUI D3DX10, release missing CEGUIBase_d.dll?
- Replies: 8
- Views: 6941
Re: CEGUI D3DX10, release missing CEGUIBase_d.dll?
I had this same problem, it is because the release version was built with debug enabled which makes it use the Debug CRT and also makes it load debug dynamic modules by default. It's like this: CEGUIBase.dll (built with debug) -> Load Expat dynamically: CEGUIExpat_d.dll -> Load dependencies: CEGUIBa...
- Sat Nov 21, 2009 00:38
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: [BUG] CEGUI 0.7.1 SDK for VC9, release DLLs using debug CRT
- Replies: 2
- Views: 3314
[BUG] CEGUI 0.7.1 SDK for VC9, release DLLs using debug CRT
The problem is that the CEGUI 0.7.1 solution file for Visual Studio 2008 (VC9) is using the Multi-threaded Debug DLL for the ReleaseWithSymbols configuration. This causes _DEBUG to be defined which results in a release version of CEGUIBase.dll using the debug runtime (not for redistribution) and loa...