Thanks for the help.
Cheers.
Search found 4 matches
- Tue Apr 20, 2010 14:14
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: setRotation issue. (CEGUI 0.7.1)
- Replies: 6
- Views: 5182
- Wed Mar 31, 2010 12:07
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: setRotation issue. (CEGUI 0.7.1)
- Replies: 6
- Views: 5182
Re: setRotation issue. (CEGUI 0.7.1)
Sorry my mistake. GDB tells me this: *** Program received signal SIGSEGV (Segmentation fault) ***(gdb) bt bt #0 0x00c75c72 in glGetIntegerv () from /usr/lib/libGL.so.1 #1 0x00150b9a in CEGUI::OpenGLFBOTextureTarget::initialiseRenderTexture (this=0x8158520) at CEGUIOpenGLFBOTextureTarget.cpp:115 #2 0...
- Tue Mar 30, 2010 20:03
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: setRotation issue. (CEGUI 0.7.1)
- Replies: 6
- Views: 5182
Re: setRotation issue. (CEGUI 0.7.1)
NVIDIA PC (Crashes): 1) Log: 30/03/2010 16:43:04 (Std) ---- Version 0.7.1 (Build: Nov 23 2009 GNU/Linux g++ 4.4.1 32 bit) ---- 30/03/2010 16:43:04 (Std) ---- Renderer module is: CEGUI::OpenGLRenderer - Official OpenGL based 2nd generation renderer module. TextureTarget support enabled via FBO exten...
- Tue Mar 30, 2010 16:44
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: setRotation issue. (CEGUI 0.7.1)
- Replies: 6
- Views: 5182
setRotation issue. (CEGUI 0.7.1)
Hi, im having issues using CEGUI::Window::setRotation(const Vector3& rotation) with the OpenGL renderer. CEGUI Version: 0.7.1 This is the troublesome code: CEGUI::Vector3 rotation; CEGUI::Window* window; window = CEGUI::WindowManager::getSingleton().getWindow("TestWindow"); rotation = ...