Search found 9 matches
- Wed Jul 28, 2010 17:19
- Forum: CEGUI Library Development Discussion
- Topic: Falagard Visual Skin / Scheme Editor
- Replies: 65
- Views: 61759
Re: Falagard Visual Skin / Scheme Editor
Mark me into the yes crowd, I'd love something like this
- Tue Jul 27, 2010 11:21
- Forum: Help
- Topic: Stack around the variable 'input' was corrupted.
- Replies: 10
- Views: 6598
Re: Stack around the variable 'input' was corrupted.
Under VS2008 I get the exact same line giving me a very similar error: Unhandled exception at 0x7575b727 in BADNESS.exe: Microsoft C++ exception: CEGUI::GenericException at memory location 0x003fc700.. It won't let me run debug into it though unless i want to wade through assembler, but there's some...
- Tue Jul 27, 2010 01:04
- Forum: Help
- Topic: Stack around the variable 'input' was corrupted.
- Replies: 10
- Views: 6598
Re: Stack around the variable 'input' was corrupted.
Well, after a whole day and a half of compiling, recompiling, wiping, downloading SDKs, downloading source releases, downloading SVNs, compiling, cross compiling, and debugging, I think I've finally worked out what the problem is - God hates me, and is punishing me for something I don't remember doi...
- Mon Jul 26, 2010 10:35
- Forum: Help
- Topic: Stack around the variable 'input' was corrupted.
- Replies: 10
- Views: 6598
Re: Stack around the variable 'input' was corrupted.
For reasons unknown to me, the error position has changed since I viewed the call stack, but the message hasn't. It now happens in CEGUIExpatParser.cpp, Line 66 CEGUI::System::getSingleton().getResourceProvider()->loadRawDataContainer(filename, rawXMLData, resourceGroup); Unsure if it's the problem,...
- Mon Jul 26, 2010 10:04
- Forum: Help
- Topic: Stack around the variable 'input' was corrupted.
- Replies: 10
- Views: 6598
Re: Stack around the variable 'input' was corrupted.
Thanks for the reply
This is what I get from VS2010:
Callstack window: http://pastebin.com/zxh87rQV
Output window: http://pastebin.com/ALTzDxWt
For what it might be worth,
I'm using VS2010 (C++) express, Windows 7 Professional 64bit
This is what I get from VS2010:
Callstack window: http://pastebin.com/zxh87rQV
Output window: http://pastebin.com/ALTzDxWt
For what it might be worth,
I'm using VS2010 (C++) express, Windows 7 Professional 64bit
- Sun Jul 25, 2010 22:36
- Forum: Help
- Topic: compiling proble cegio 0.7.1 and vs2010
- Replies: 7
- Views: 4503
Re: compiling proble cegio 0.7.1 and vs2010
The int to ListboxItem is currently a bug in CEGUI. It is apparently fixed in the svn version, but for the 1.7.1 base version, there is a fix here: http://www.cegui.org.uk/phpBB2/viewtopic.php?f=10&t=4868 Open CEGUIMultiColumnList.cpp Find this: (Line 699 I think) // Insert a blank entry at the ...
- Sun Jul 25, 2010 18:06
- Forum: Help
- Topic: compiling proble cegio 0.7.1 and vs2010
- Replies: 7
- Views: 4503
Re: compiling proble cegio 0.7.1 and vs2010
It should be in the dependencies. The download is under heading CEGUI 0.7.1 Binary Downloads for Microsoft Visual C++ 2010 Place the dependencies folder in CEGUI root directory, such as: C:\CEGUI-0.7.1\dependencies\ As for: 'd3dx9.h': No such file or directory You will need the DirectX SDK from micr...
- Sun Jul 25, 2010 17:31
- Forum: Help
- Topic: Some Help compiling CEGUI - not working...
- Replies: 2
- Views: 3900
Re: Some Help compiling CEGUI - not working...
I'm not sure if it's the problem, but my OGRE_PATH,OIS_PATH,CEGUI_EXTRA_PATHS are not in cegui.lua - mine are in config.lua -- SDK / dependency paths -- { base, include_suffix, library_suffix } -- base can be absolute or relative to the root cegui_mk2 dir IRRLICHT_PATHS = { "irrlicht-1.4",...
- Sun Jul 25, 2010 17:11
- Forum: Help
- Topic: Stack around the variable 'input' was corrupted.
- Replies: 10
- Views: 6598
Stack around the variable 'input' was corrupted.
I've compiled Ogre and CEGUI against the same source release, and the program compiles without any problems. Instead, when I run it, I get that message in the title. Logs don't seem to be of any use, instead just cutting off where they reached. Checking out the break, it shows contents of the XML fi...