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- Tue Aug 03, 2010 08:22
- Forum: Modifications / Integrations / Customisations
- Topic: How unprojectPoint works?
- Replies: 3
- Views: 5500
How unprojectPoint works?
Hey guys I'm trying to implement the render of CEGUI with an engine called RenderWare these days. When I worked on the virtual class "rendertarget", I can hardly understand the implementation of Direct3dRenderTarget::unprojectPoint. In that, the method uses the screen coordinate to be unpr...