Search found 6 matches
- Mon Oct 11, 2010 17:52
- Forum: Help
- Topic: Difficulty Getting Titlebar Caption to Show Up
- Replies: 3
- Views: 4601
Re: Difficulty Getting Titlebar Caption to Show Up
Alright Fixed it. Not really sure how, because I changed a bunch of stuff at the same time, but the solution was probably <PropertyLinkDefinition name="CaptionColour" widget="__auto_titlebar__" targetProperty="CaptionColour" initialValue="FF000000" /> Making s...
- Mon Oct 11, 2010 17:14
- Forum: Help
- Topic: Difficulty Getting Titlebar Caption to Show Up
- Replies: 3
- Views: 4601
Re: Difficulty Getting Titlebar Caption to Show Up
I've actually already given that a try.
Thanks anyway, though.
Thanks anyway, though.
- Fri Oct 08, 2010 23:54
- Forum: Help
- Topic: Difficulty Getting Titlebar Caption to Show Up
- Replies: 3
- Views: 4601
Difficulty Getting Titlebar Caption to Show Up
Hello CEGUI People! I have created my own tiling framewindow with its own titlebar and it shows up in game nicely aligned and looking good. However, when I type in a caption for the titlebar, this does not show up on the titlebar. I was wondering if any of you could tell me why? It looks good to me,...
- Mon Aug 09, 2010 21:22
- Forum: CEGUI Library Development Discussion
- Topic: Falagard Visual Skin / Scheme Editor
- Replies: 65
- Views: 65350
Re: Falagard Visual Skin / Scheme Editor
This is going to make me a very happy woman. Because right now, the process is, 0) x=1 1) open up xml, 2) open up gimp. 3) Tweak. 4) Load the Layout Editor. 5) Sacrifice a chicken over the keyboard to prevent the layout editor from choking on a comment or carriage return in my xml. 6)Add Window 7) L...
- Mon Aug 09, 2010 21:02
- Forum: Modifications / Integrations / Customisations
- Topic: On resizing a TextComponent dynamically
- Replies: 2
- Views: 3642
Re: On resizing a TextComponent dynamically
Thanks a bunch. Got it working. Part of the trouble was that I'm running an old version (0.6.1) where the factory registry process is still defined in macros instead of templates, and I was having a hard time reading them or finding docs. Figured it out, though.
- Wed Aug 04, 2010 22:21
- Forum: Modifications / Integrations / Customisations
- Topic: On resizing a TextComponent dynamically
- Replies: 2
- Views: 3642
On resizing a TextComponent dynamically
Dear CEGUI Forum Denizens: I have a custom widget. It has an imagery section called label, which I would like to resize horizontally dynamically. I don't want to resize the whole widget, just the label. I've noticed that when you get a named imagerysection in code, you can't get any information on t...