Search found 2 matches

by Therg
Thu Mar 03, 2011 16:46
Forum: Help
Topic: Memory corruption
Replies: 3
Views: 5099

Re: Memory corruption

I'm so sorry, it's my fault -( I have declared protected atrribute as

Code: Select all

Ogre::Vector3& mDestination;
so it references to stack varible, from which it was initialized in constructor.
by Therg
Tue Mar 01, 2011 19:58
Forum: Help
Topic: Memory corruption
Replies: 3
Views: 5099

Memory corruption

Hello. I have a problem with CEGUI-0.7.5: i'm creating an object by 'new' operator in window event mouseDown. Callstack below: App.exe!GameWindow::mouseDown(const CEGUI::EventArgs & e) Line 116 C++ App.exe!CEGUI::MemberFunctionSlot<GameWindow>::operator()(const CEGUI::EventArgs & args) Line ...

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