Search found 5 matches
- Wed Apr 25, 2007 04:54
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: "Lite" Version
- Replies: 3
- Views: 6276
"Lite" Version
Hey guys, i love CEGUI and i love using it, and would like to use it for another project of mine. But the problem is, i only want basic functionality. Such as the nice text in CEGUI using the font files and the basic drawing functionality for images on screen etc. I think it would be good if it were...
- Fri Dec 29, 2006 06:56
- Forum: Help
- Topic: Window Size & Position
- Replies: 1
- Views: 2289
Window Size & Position
Hey guys, i've recently upgraded to 0.5 to gain advantage of some of the new features. One thing which is really bugging me is the Size and Position system. Is there anyway i can still use the old method so that i don't have to do stuff like this: Window->setPosition( UVector2 ( cegui_reldim...
- Mon Jul 10, 2006 09:02
- Forum: Help
- Topic: CEGUI and OpenGL
- Replies: 3
- Views: 4480
CEGUI and OpenGL
Hi guys, i'm having some problems, after my attempt to try getting CEGUI working in a directx game (by injected a dll) i decided to try OpenGl with Quake 3. My problem is though, when using: CEGUI::System::getSingleton().renderGUI() It crashes the game, but, when commenting it out, i...
- Tue Jun 27, 2006 19:27
- Forum: Help
- Topic: Problem Implementing Into DirectX9 Hook
- Replies: 6
- Views: 7705
- Sun Jun 25, 2006 08:35
- Forum: Help
- Topic: Problem Implementing Into DirectX9 Hook
- Replies: 6
- Views: 7705
Problem Implementing Into DirectX9 Hook
Hey guys, i've been using something called a "ProxyDLL" DirectX9 hook to get access to a directx 9 game which i want to try add GUI to. I've added all the includes etc, and it compiles but when i load the game the screen is totally blank but i still hear menu sounds. The hook i'm using is ...