Search found 13 matches

by khayyam
Thu May 24, 2007 13:14
Forum: Help
Topic: how to use CEGUI xml parsers ?
Replies: 3
Views: 2786

how to use CEGUI xml parsers ?

Hello all,

I need to parse own xml files, so why not using the xml parsers already existing in CEGUI ?
But I don't find any tuto nor example about how to parse by myself a custom xml file.

Any idea ?
by khayyam
Fri May 04, 2007 07:40
Forum: Help
Topic: [Solved] How to highlight selected items in a ListBox
Replies: 2
Views: 2446

indeed, you're right :)
by khayyam
Thu May 03, 2007 11:47
Forum: Help
Topic: [Solved] How to highlight selected items in a ListBox
Replies: 2
Views: 2446

[Solved] How to highlight selected items in a ListBox

Hi all, I'm trying to use ListBox with an IrrlichtRenderer. My problem is very simple : the events seem not to be used on my ListBox. Basically, clics on the ListBox should highlight the selected item but they don't. My events are correctly injected into CEGUI because I can trigger pushbuttons, chec...
by khayyam
Tue Mar 27, 2007 07:30
Forum: Help
Topic: custom items in a multicolumnlist
Replies: 2
Views: 2637

custom items in a multicolumnlist

Hello all,

I would like to use custom items in a multicolumnlist. For example, I would like the items to be [a statictext, a combobox, a spinner, a statictext]. Is it possible or can we only use statictexts ?

thanks
by khayyam
Fri Mar 23, 2007 13:56
Forum: Help
Topic: [Solved] Compiling CEGUI for Irrlicht 1.3
Replies: 3
Views: 3093

thanks :) it works
by khayyam
Fri Mar 23, 2007 10:30
Forum: Help
Topic: [Solved] Compiling CEGUI for Irrlicht 1.3
Replies: 3
Views: 3093

[Solved] Compiling CEGUI for Irrlicht 1.3

Hi all, I am trying to compile CEGUI for Irrlicht 1.3 on VS2005 I have run the build_vs2005.bat script and compiled the generated CEGUI.sln file. It works fine but IrrlichtRenderer is not compiled, as well as all the other RendererModules. And even, any project about IrrlichtRenderer is generated, s...
by khayyam
Wed Mar 21, 2007 13:50
Forum: Help
Topic: [solved] how to access a StaticText ?
Replies: 5
Views: 4178

DefaultWindow* ok, thanks :)
by khayyam
Wed Mar 21, 2007 12:19
Forum: Help
Topic: [solved] how to access a StaticText ?
Replies: 5
Views: 4178

Levia wrote:for 0.5 I think it is

Code: Select all

CEGUI::Static * myTextEntry = (CEGUI::Static*)CEGUI::WindowManager::getSingletonPtr()->getWindow("nameofthewindow");


CEGUI::Static does not exist ...
by khayyam
Wed Mar 21, 2007 08:34
Forum: Help
Topic: [solved] how to access a StaticText ?
Replies: 5
Views: 4178

[solved] how to access a StaticText ?

Hi all In CEGUI Layout Editor, there is the possibility to add staticText widgets, but how to access them from the code ? the class CEGUI::StaticText does not exist ... Maybe I didn't choose correctly the widget I need. I need a widget only displaying a text, that I could could modify from c++ code....
by khayyam
Wed Mar 21, 2007 08:31
Forum: Help
Topic: ItemListBox vs ListBox
Replies: 3
Views: 3407

ItemListBox vs ListBox

Hi all,

I don't see the differences between the ItemListBox and the ListBox
I need a widget able to list strings in order to select them by clicking, which one will fit the best ?
by khayyam
Sat Jul 01, 2006 15:11
Forum: Help
Topic: [Solved] something missing to make events work ?
Replies: 5
Views: 4691

thanks :)

(I was wondering how cegui could get the events, now it's clear)
by khayyam
Sat Jul 01, 2006 13:13
Forum: Help
Topic: [Solved] something missing to make events work ?
Replies: 5
Views: 4691

are you injecting events to cegui ? not at all. :( http://www.cegui.org.uk/wiki/index.php/The_Beginner_Guide_to_Injecting_Inputs :( In fact, I'm trying to specify the whole gui only in the xml/lua files, even the events. that's why I don't have any window->subscribeEvent but <Event Name="Click...
by khayyam
Thu Jun 29, 2006 20:36
Forum: Help
Topic: [Solved] something missing to make events work ?
Replies: 5
Views: 4691

[Solved] something missing to make events work ?

hi all, I think something is missing in my code because the events seem not to work properly (The GUI is correctly displayed) what I've done : CEGUI::LuaScriptModule *scriptmod = new CEGUI::LuaScriptModule(); new CEGUI::System(myRenderer, scriptmod, (CEGUI::utf8*)"cegui.conf...

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