Search found 76 matches
- Wed Jan 19, 2022 09:17
- Forum: Help
- Topic: Compiler time errors when building OpenGL Renderers for version 8.7
- Replies: 1
- Views: 13552
Re: Compiler time errors when building OpenGL Renderers for version 8.7
From the error log, the problem is that you didn't enable C++11 in your compiler. /usr/include/c++/11/bits/c++0x_warning.h:32:2: error: #error This file requires compiler and library support for the ISO C++ 2011 standard. This support must be enabled with the -std=c++11 or -std=gnu++11 compiler opti...
- Wed Jan 19, 2022 08:31
- Forum: Help
- Topic: StaticImage Rotation
- Replies: 1
- Views: 9300
Re: StaticImage Rotation
Hi.
Currently rotation works only for widows with a rendering surface enabled. Try to enable it in your static window.
Currently rotation works only for widows with a rendering surface enabled. Try to enable it in your static window.
- Wed Jan 19, 2022 08:26
- Forum: Help
- Topic: scroll static text
- Replies: 3
- Views: 10150
Re: scroll static text
You may simply change a scrollbar position or static text widget position from your application's update. You may also use CEGUI animation for this but it is an overkill. The logic itself is user-specific and is not a subject for including into CEGUI static text code.
- Wed Jan 19, 2022 08:23
- Forum: Help
- Topic: Help with Iter
- Replies: 2
- Views: 7568
Re: Help with Iter
Hi. Here is a quick solution I've found. It is for iterating all available images, and an imageset name is the first part of the image name, ending at "/". There likely is an iterator for images in a particular imageset but I don't know about it. auto it = CEGUI::ImageManager::getSingleton...
- Wed Jan 19, 2022 08:14
- Forum: Help
- Topic: About drag & drop file from outside.
- Replies: 1
- Views: 6106
Re: About drag & drop file from outside.
Hi. AFAIR there is nothing for dropping from outside, because it has nothing in common with a GUI system but is rather an OS interoperability functionality. You may use OS API or third party solutions to drag content into your app window and then request CEGUI window under cursor to handle drop, but...
- Wed Jan 19, 2022 08:02
- Forum: Skins and Themes
- Topic: horizontal slider
- Replies: 1
- Views: 17442
Re: horizontal slider
Sorry for the late answer but I hope it is still useful for anyone. This is a slider I implemented for my project. Slider code from the master branch handles it correctly, but 0.8.7 may need backporting, which souldn't be very hard, see: https://github.com/cegui/cegui/blob/master/cegui/include/CEGUI...
- Mon Oct 04, 2021 08:27
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: ceed error with group box
- Replies: 2
- Views: 16765
Re: ceed error with group box
Just checked, and the problem seems to be solved in 1.1.0 https://s3.eu-central-1.amazonaws.com/playrix-sharex/ShareX/2021/10/ceed_2021-10-04_10-26-16orlov-v.jpg <?xml version="1.0" encoding="UTF-8"?> <GUILayout version="4" > <Window type="TaharezLook/FrameWindow&q...
- Mon Oct 04, 2021 08:14
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: ceed error with group box
- Replies: 2
- Views: 16765
Re: ceed error with group box
Hi! Sorry that you received no answer when you needed it. If you have problems with CEED in the future it is better to post an issue: https://github.com/cegui/ceed-cpp/issues/new I monitor them way more oftenly than this forum. BTW we just released CEED 1.1.0, please check the problem there if it is...
- Mon Nov 30, 2020 21:54
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: [SOLVED]Ceed Error
- Replies: 4
- Views: 15579
Re: Ceed Error
Hi. Please use the latest release from https://github.com/cegui/ceed-cpp/releases
- Wed Jul 31, 2019 22:16
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: [Done] Suggestion: improve child order control
- Replies: 6
- Views: 16132
Re: Suggestion: improve child order control
Functionality discussed in the first message is done in https://bitbucket.org/cegui/cegui/pull-requests/329
- Sat Jul 27, 2019 21:43
- Forum: Help
- Topic: Swipe on touch screen for ScrollablePane - any ideas?
- Replies: 2
- Views: 12159
Re: Swipe on touch screen for ScrollablePane - any ideas?
Hi. In the case the author or someone else needs this functionality, it is implemented in PR: https://bitbucket.org/cegui/cegui/pull-requests/333/scrollable-pane-major-improvement Use ScrollablePane::setSwipeScrollingEnabled method to enable it. Kinetic scrolling is not implemented, but may be added...
- Mon Jul 22, 2019 08:40
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: [Solved] Bug: regular operation logs an error
- Replies: 6
- Views: 15639
Re: [Solved] Bug: regular operation logs an error
I've noticed you changed logging level to Warning. Why do you want to warn user about font destruction? It happens in a CEGUI::System::destroy() and there is nothing wrong with it. On the other hand Warning typically means that something went wrong but we can live with it. Let's keep it. I just want...
- Mon Jul 22, 2019 06:38
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: [Solved] Bug: regular operation logs an error
- Replies: 6
- Views: 15639
- Mon Jul 22, 2019 04:41
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: [Solved] Bug: regular operation logs an error
- Replies: 6
- Views: 15639
Re: Bug: regular operation logs an error
May you just change Error to Informative here, please?
https://bitbucket.org/cegui/cegui/src/a ... #lines-305
Too little change to make a PR.
https://bitbucket.org/cegui/cegui/src/a ... #lines-305
Too little change to make a PR.
- Sun Jul 21, 2019 15:05
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: [Solved] Bug: regular operation logs an error
- Replies: 6
- Views: 15639
[Solved] Bug: regular operation logs an error
FontManager::destroyObject() logs a message with severity LoggingLevel::Error.
It is not critical itself, but user code might reimplement a Logger so that application shutdowns on error.
It is better to be changed to LoggingLevel::Informative like in SchemeManager::destroyObject.
It is not critical itself, but user code might reimplement a Logger so that application shutdowns on error.
It is better to be changed to LoggingLevel::Informative like in SchemeManager::destroyObject.