No more need
Thanks
Search found 7 matches
- Thu Dec 26, 2013 08:59
- Forum: Help
- Topic: [SOLVED] download PyCEGUIOpenGLRenderer
- Replies: 1
- Views: 2279
- Thu Dec 26, 2013 08:59
- Forum: Help
- Topic: animation translation
- Replies: 0
- Views: 21475
animation translation
Hello, I wish use animation system, and I successfully wrote some xml to do rotation. I wish to have two more animations, but I don't know how to go further First is translation, I wish to make appear smoothy a window from the left to the screen. Something simple I think, but I don't know which prop...
- Sat Dec 21, 2013 19:39
- Forum: Help
- Topic: [SOLVED] download PyCEGUIOpenGLRenderer
- Replies: 1
- Views: 2279
[SOLVED] download PyCEGUIOpenGLRenderer
Hello,
I am working with the PyCegui, and trying to package a panda3d game in an exe file.
But to solve the different dependencies, I think I will need PyCEGUIOpenGLRenderer.pyd.
Where can I download it? or how can I solve dependencies?
I am working with the PyCegui, and trying to package a panda3d game in an exe file.
But to solve the different dependencies, I think I will need PyCEGUIOpenGLRenderer.pyd.
Where can I download it? or how can I solve dependencies?
- Fri Jul 22, 2011 15:07
- Forum: Modifications / Integrations / Customisations
- Topic: modifying shape
- Replies: 3
- Views: 6800
Re: modifying shape
Before you consider posting, search for similar topics that may already contain a solution. as for all forums. I agree. For my mind I already searched in this forum, and on google, but my topic appears only once, and the answer is not corresponding to what I wish. the search you provide to me, is t...
- Fri Jul 22, 2011 12:06
- Forum: Modifications / Integrations / Customisations
- Topic: modifying shape
- Replies: 3
- Views: 6800
modifying shape
Hi, I am wondering if it is possible to modify shape of some type of window. Typically, I wish to create some circular progress bar, in the aim to show shield and hull state of my ship in a game. how can I do this? The point of attention, is that I am coding my game in python, so I am using the bind...
- Fri Jun 24, 2011 15:24
- Forum: Help
- Topic: Same window name
- Replies: 2
- Views: 2417
Re: Same window name
Clone function is a pretty good idea... Thank you.
In fact my problem, didn't come from CEgui, sorry for trouble...
In fact my problem, didn't come from CEgui, sorry for trouble...
- Thu Jun 23, 2011 14:46
- Forum: Help
- Topic: Same window name
- Replies: 2
- Views: 2417
Same window name
Hi, I am new to Cegui, and I encounter some problems. In my game, I use a layout to show a properties screen for an item clicked. This little window has a root window called PropMenu. When this windows is closed, I destroy it through windowmanager->destroyWindow(). When player clicks on another item...