thanks does ogre still use.
CEGUIOgreRenderer-0.dll
I cant find it in my cegui dependencies or in cegui.
cant find either of these
CEGUIOgreRenderer-0.dll
CEGUISILLYImageCodec.dll
Search found 16 matches
- Fri Jul 04, 2014 04:31
- Forum: Help
- Topic: Ogre 3d and cegui runtime error
- Replies: 4
- Views: 4278
- Fri Jul 04, 2014 00:22
- Forum: Help
- Topic: Ogre 3d and cegui runtime error
- Replies: 4
- Views: 4278
Ogre 3d and cegui runtime error
Hello i am trying to get cegui 0.8.3 to work with ogre. I have added the CEGUIBase-0_d.lib; to my compilers additional dependencies. I have also added the path to the CEGUI inclue file for all of the headers like CEGUI.h. I have also added #include "cegui.h" to the top of my project. I wro...
- Thu Jul 03, 2014 19:51
- Forum: Help
- Topic: [Solved] cmake build errors please help
- Replies: 17
- Views: 15460
Re: cmake build errors please help
oh i built the dependencies in release mode now, i was doing it in debug, thanks for the help guys.
- Thu Jul 03, 2014 19:11
- Forum: Help
- Topic: [Solved] cmake build errors please help
- Replies: 17
- Views: 15460
Re: cmake build errors please help
same thing, nothing changed. I made a folder on my desktop put a new copy of the cegui and the dependencies. C:\Users\john\Desktop\New folder (5)\cegui-0.8.3 C:\Users\john\Desktop\New folder (5)\cegui-0.8.3\cegui-deps-0.8.x-src Then i built the dependencies with cmake, took them and put that depende...
- Thu Jul 03, 2014 18:46
- Forum: Help
- Topic: [Solved] cmake build errors please help
- Replies: 17
- Views: 15460
Re: cmake build errors please help
yes it is spelled properly. this is the path to it.
C:\OgreSDK_vc11_v1-9-0\cegui-0.8.3\dependencies\bin\expat_d.dll
thats the first dll in the bin. there is a total of 22.
When i run cmake , some of the dependencies are found some arent.
C:\OgreSDK_vc11_v1-9-0\cegui-0.8.3\dependencies\bin\expat_d.dll
thats the first dll in the bin. there is a total of 22.
When i run cmake , some of the dependencies are found some arent.
- Thu Jul 03, 2014 18:15
- Forum: Help
- Topic: [Solved] cmake build errors please help
- Replies: 17
- Views: 15460
Re: cmake build errors please help
Hi thanks for your help i did what you said and it worked partially. Now i get this when i try to generate the cmake. Could NOT find PCRE (missing: PCRE_LIB) Could NOT find FREETYPE (missing: FREETYPE_LIB) Could NOT find MINIZIP (missing: MINIZIP_LIB MINIZIP_LIB_DBG MINIZIP_H_PATH) Could NOT find Pk...
- Thu Jul 03, 2014 17:29
- Forum: Help
- Topic: [Solved] cmake build errors please help
- Replies: 17
- Views: 15460
Re: cmake build errors please help
what should i set CEGUI_XML_PARSER_EXPAT to. And can you tell me exactly how to do that? thanks. I see this is the cmakelists ################################################################################ # Select one of the XML parser modules to be the default, warning if none are # available. ##...
- Thu Jul 03, 2014 17:09
- Forum: Help
- Topic: [Solved] cmake build errors please help
- Replies: 17
- Views: 15460
Re: cmake build errors please help
Hello. When i try to open the cegui snl file in ms visual. There are only 9 libs there. they are as fallows. All_Build CEGUIbASE-0 CEGUICommonDialogs-0 CEGUICoreWindowRendererSet CEGUINullRenderer-0 CEGUIGAImageCodec INSTALL PACKAGE ZERO_CHECK Also my ms visual gives me this error. Error 2 error C20...
- Thu Jul 03, 2014 16:41
- Forum: Help
- Topic: [Solved] cmake build errors please help
- Replies: 17
- Views: 15460
Re: cmake build errors please help
Hello, i fallowed the video and got cegui to build right. Thanks for the help. The dependencies didn't build properly though it says this. The C compiler identification is MSVC 17.0.50727.1 The CXX compiler identification is MSVC 17.0.50727.1 Check for working C compiler using: Visual Studio 11 Chec...
- Wed Jul 02, 2014 20:54
- Forum: Help
- Topic: [Solved] cmake build errors please help
- Replies: 17
- Views: 15460
[Solved] cmake build errors please help
Hello i am trying to build cegui with cmake for ogre. I'm using cmake version 2.8 and cegui-0.8.3. I get this error when i try to build it with cmake. The C compiler identification is MSVC 17.0.50727.1 The CXX compiler identification is MSVC 17.0.50727.1 Check for working C compiler using: Visual St...
- Fri Oct 07, 2011 10:10
- Forum: Help
- Topic: cegui and ogre conflict?
- Replies: 1
- Views: 2822
cegui and ogre conflict?
Hello. I have had this problem for a while now but payed no attention to it until now, its getting bad. In my game i have a cegui menu. I click cegui buttons to build entitys and put them on the screen. The problem is that there's this kinda pause in the frames, right when something is built. I espe...
- Thu Sep 29, 2011 03:11
- Forum: Help
- Topic: scroll pane error?
- Replies: 2
- Views: 2992
scroll pane error?
Hello i have not found very much code on scroll panes but from what ive seen this should work. FrameWindow *frame = static_cast<FrameWindow *>(winMg.createWindow("WindowsLook/FrameWindow","GridControlFrameWindow")); // Create the frame window ScrollablePane *scrollPane = static_c...
- Tue Sep 27, 2011 12:09
- Forum: Help
- Topic: Ogre Cegui
- Replies: 0
- Views: 3125
Ogre Cegui
Hello i have successfully made an ogrecegui minmap. The code is like this. fWnd7 = static_cast<CEGUI::FrameWindow*>( wm.createWindow( "TaharezLook/FrameWindow", "testWind5" )); fWnd7->setProperty("Visible","true"); fWnd7->setPosition( CEGUI::UVector2( CEGUI::U...
- Sun Sep 25, 2011 07:40
- Forum: Help
- Topic: ceguiOgreRenderer to CeguiogreRenderer and some
- Replies: 2
- Views: 4239
ceguiOgreRenderer to CeguiogreRenderer and some
Hello i am using this code for a minimap . The problem is i need the ogrecegui renderer to make it work but i'm using cegui ogrerenderer. this is the code CEGUI::Texture* cetex = GUIManager::instance()->_guiRenderer->createTexture((CEGUI::utf8*) “mmTex”); //CEGUI require an imageset to store the tex...
- Fri Aug 26, 2011 01:42
- Forum: Help
- Topic: CEGUI::ALREADYEXISTSEXCEPTION????
- Replies: 3
- Views: 3005
Re: CEGUI::ALREADYEXISTSEXCEPTION????
Where is the cegui log? i'm sorry i have never had to look in it.