Search found 7 matches

by Pint0 Xtreme
Mon Feb 13, 2012 20:37
Forum: Help
Topic: [CRASH] Game breaks when a Window calls an EventSet function
Replies: 5
Views: 3034

Re: [CRASH] Game breaks when a Window calls an EventSet func

So I've attempted to do a side-by-side review of both the CEGUIBase project settings and the project settings of my application (in this case, the CryEngine GameDll). I went through each line item in the C++ and Linker properties and removed any discrepancy I found but unfortunately, it didn't solve...
by Pint0 Xtreme
Sat Feb 11, 2012 00:30
Forum: Help
Topic: [CRASH] Game breaks when a Window calls an EventSet function
Replies: 5
Views: 3034

Re: [CRASH] Game breaks when a Window calls an EventSet func

On further investigation, I've found that when the EventSet class is inherited second, the game is crashing when attempting to access the d_events EventMap. Still not sure why this is happening.
by Pint0 Xtreme
Fri Feb 10, 2012 23:46
Forum: Help
Topic: [CRASH] Game breaks when a Window calls an EventSet function
Replies: 5
Views: 3034

Re: [CRASH] Game breaks when a Window calls an EventSet func

I was playing around with the CEGUI code base and tried flipping the order in which the class Window inherited its parents. So I changed: class CEGUIEXPORT Window : public PropertySet, public EventSet to class CEGUIEXPORT Window : public EventSet, public PropertySet I built it and behold, the EventS...
by Pint0 Xtreme
Fri Feb 10, 2012 22:14
Forum: Help
Topic: [CRASH] Game breaks when a Window calls an EventSet function
Replies: 5
Views: 3034

[CRASH] Game breaks when a Window calls an EventSet function

Hey there, I've been having issues with CEGUI (version 0.7.5) crashing whenever I invoke any Window function calls that belongs to the EventSet class. It started with this code snippet that crashes: WindowManager& wmgr = WindowManager::getSingleton(); Window* myRoot = wmgr.createWindow( "De...
by Pint0 Xtreme
Sat Jan 28, 2012 09:09
Forum: Help
Topic: PCRE Linker error
Replies: 2
Views: 2128

Re: PCRE Linker error

What am I missing? I don't know what you're missing, but I can tell you that this post is missing a lot of information. While the content that might be needed here may not be explicitly covered, please follow the 'spirit' of the guidelines and include as much pertinent information as possible (vers...
by Pint0 Xtreme
Sat Jan 28, 2012 04:58
Forum: Help
Topic: PCRE Linker error
Replies: 2
Views: 2128

PCRE Linker error

Hey there, I'm trying to rebuild CEGUIBase and I've included the PCRE, Freetype2 and ZLIB libraries. However, I get the following linker error: 1>CEGUIPCRERegexMatcher.obj : error LNK2019: unresolved external symbol _pcre_free referenced in function "private: void __thiscall CEGUI::PCRERegexMat...
by Pint0 Xtreme
Sat Sep 17, 2011 07:07
Forum: Modifications / Integrations / Customisations
Topic: Integrating with CryEngine
Replies: 1
Views: 3568

Integrating with CryEngine

Has anyone here attempted to use CEGUI with the CryEngine? I've been attempting it for the past while and I'm unfortunately running into problems with the STLPort yelling about being unable to use iostreams. Has anyone run into similar situations? And if so, how did you resolve this? fatal error C11...

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