Search found 5 matches

by Henrik
Sat Feb 02, 2013 14:56
Forum: Help
Topic: [SOLVED] Colours show up differently in CEED than Photoshop
Replies: 2
Views: 1865

Re: Colours show up differently in CEED than Photoshop

Hi there! Since I don't own a Photoshop license I will have to guess a little. According to screenshots found and a documentation reference [1] I think it outputs RRGGBB. Maybe sometimes it outputs RRGGBBAA but I can't verify this. CEGUI takes AARRGGBB, in retrospect I think it was a bad call to us...
by Henrik
Sat Feb 02, 2013 13:01
Forum: Help
Topic: [SOLVED] Colours show up differently in CEED than Photoshop
Replies: 2
Views: 1865

[SOLVED] Colours show up differently in CEED than Photoshop

Been actively creating layouts since I noticed CEED's existance and enjoying the awesome editor so far but one thing that I don't understand is how colours are handled. Everywhere I read in documentation it seems to suggest that the first two characters are the alpha and the remaining 6 are RGB, but...
by Henrik
Tue Jun 12, 2012 12:40
Forum: Help
Topic: Resize/Scale CEGUI on notifyDisplaySizeChanged
Replies: 2
Views: 1809

Re: Resize/Scale CEGUI on notifyDisplaySizeChanged

Hi, I think this is probably related to the fact that some of your content is using absolute pixel offsets and sizes whereas some other parts are using scaled positions and sizes. I'm not 100% sure about that because it's something hard to mentally 'test'. Just to clarify one thing (in case you thi...
by Henrik
Tue Jun 12, 2012 09:45
Forum: Help
Topic: Resize/Scale CEGUI on notifyDisplaySizeChanged
Replies: 2
Views: 1809

Resize/Scale CEGUI on notifyDisplaySizeChanged

When I initially load CEGUI in my game at default resolution it looks fine, but when I resize the window it doesn't scale. I call notifyDisplaySizeChanged and have the attribute AutoScaled="true" in my imageset, what am I doing wrong? Thanks for taking your time helping Screens showing the...
by Henrik
Tue May 15, 2012 10:46
Forum: Help
Topic: Clipping/Frame Problem
Replies: 15
Views: 9509

Re: Clipping/Frame Problem

Whats your Ogre version? Are you using OpenGL or DX Ogre renderer? ... tons of questions that can simply be answered by logs... metro, you are asked to do that without trying to see the reason. If you can't see the reason, that doesn't there is none. No logs - no help. If you want our help, work WI...

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