Search found 8 matches
- Fri Aug 18, 2006 12:20
- Forum: Help
- Topic: UDim?? Metrics Mode??
- Replies: 1
- Views: 2424
UDim?? Metrics Mode??
Sorry, that's a very stupid question :oops: Can someone explain me how works Udim class? I read the class in the API but i don´t understand it. I have many problems with handling mouse events with Position and Size Vectors (Vector2(UDim &x, Udim &y)). Please i very confused :? PD: Sorry for ...
- Fri Aug 11, 2006 01:23
- Forum: Help
- Topic: problem close CEGUI
- Replies: 2
- Views: 2827
problem close CEGUI
Hi... Thanks mustill for your answer... I really don't close Ogre because this code is only for 1 game state... so, this code segment is ejecuted after to exit of the state... I clean up cameras, viewport and CEGUI support for the state... Ogre runs the next state (new cameras and viewports but no C...
- Thu Aug 10, 2006 04:26
- Forum: Help
- Topic: problem close CEGUI
- Replies: 2
- Views: 2827
problem close CEGUI
Hi... I get a Windows error when close my application with CEGUI... Logs doesn't have errors but appear two leaks: Alloc. Addr Size Addr Size BreakOn BreakOn Number Reported Reported Actual Actual Unused Method Dealloc Realloc Allocated by ------ ---------- ---------- ---------- ---------- ---------...
- Fri Jul 28, 2006 22:53
- Forum: Help
- Topic: RadioButton with Ogre
- Replies: 2
- Views: 2793
RadioButton with Ogre
Thank you so much Rackle.. I created a member crearRadioBoton and works now... //metodo para crear un radio boton void crearRadioBoton(CEGUI::RadioButton** id, CEGUI::UVector2 P, CEGUI::Size S, CEGUI::String texto, bool EN, bool seleccion, int Grupo, int ID) { //creacion de objeto Radio...
- Fri Jul 28, 2006 12:28
- Forum: Help
- Topic: RadioButton with Ogre
- Replies: 2
- Views: 2793
RadioButton with Ogre
Hi... I searched some help and coded that: CEGUI::RadioButton* sombra1; CEGUI::RadioButton* sombra2; sombra1 = (CEGUI::RadioButton*)CEGUI::WindowManager::getSingleton().createWindow("TaharezLook/RadioButton", "S1"); sombra1->setGroupID(1); sombra1-...
- Fri Jul 28, 2006 00:57
- Forum: Help
- Topic: What should i do for disappear all buttons?
- Replies: 4
- Views: 3211
What should i do for disappear all buttons?
Thank you so much CrazyEddie :D I changed the member like: //metodo para crear un boton void crearBoton(CEGUI::PushButton** id, CEGUI::Point P, CEGUI::Size S, CEGUI::String texto) { //creacion de objeto boton *id = (CEGUI::PushButton*)CEGUI::WindowManager::getSingleton()...
- Thu Jul 27, 2006 02:45
- Forum: Help
- Topic: What should i do for disappear all buttons?
- Replies: 4
- Views: 3211
What should i do for disappear all buttons?
Thanks for your answer CrazyEddie... The application code: /* ----------------------------------------------------------------------------- Filename: borrar.h Description: Es el codigo fuente de la aplicacion ----------------------------------------------------------------------------- */ #include <...
- Wed Jul 26, 2006 01:04
- Forum: Help
- Topic: What should i do for disappear all buttons?
- Replies: 4
- Views: 3211
What should i do for disappear all buttons?
Hi... I want a menu with 4 buttons and when i press one of them, every buton on the screen disappear and should appear 2 new butons. I read all topics about it and: 1. I created 4 butons. 2. I subscribed 4 handle events for each buton. But what should i do for disappear all buttons and appear the ne...