Search found 9 matches
- Thu Feb 21, 2013 19:12
- Forum: Skins and Themes
- Topic: Skins (of course)
- Replies: 1
- Views: 12556
Skins (of course)
Hello, I recently got into CEGUI and am at the point of creating a window. When I compiled the tutorial for the TaharezLook it worked fine, but the title bar text was a little blurry and it seemed like a klunky interface anyways so I decided to switch to SleekSpace. Now, unfortunately there is NO ti...
- Sun Feb 17, 2013 05:21
- Forum: Help
- Topic: CEGUI Runtime Buffer Overrun
- Replies: 2
- Views: 3291
Re: CEGUI Runtime Buffer Overrun
I am also having the same issue. Details... Visual Studio 2008 Irrlicht SDK 1.8 CEGUI 0.7.4 The code in question... IrrlichtDevice * device = createDevice(video::EDT_OPENGL, dimension2d<u32>(640, 480), 16, false, false, false, &receiver); CEGUI::IrrlichtRenderer& myRenderer = CEGUI::Irrlicht...
Re: PyCEGUI
I got cmake to compile, but in the make I get this error;
make[2]: *** No rule to make target `/usr/lib/python3.2/config/libpython3.2.so', needed by `lib/PyCEGUI.so'. Stop.
make[1]: *** [cegui/src/ScriptModules/Python/bindings/CMakeFiles/PyCEGUI.dir/all] Error 2
make: *** [all] Error 2
Any help?
make[2]: *** No rule to make target `/usr/lib/python3.2/config/libpython3.2.so', needed by `lib/PyCEGUI.so'. Stop.
make[1]: *** [cegui/src/ScriptModules/Python/bindings/CMakeFiles/PyCEGUI.dir/all] Error 2
make: *** [all] Error 2
Any help?
PyCEGUI
I'm working on compiling PyCEGUI for CEED. I use cmake -DCEGUI_BUILD_PYTHON_MODULES=ON in the root directory, and then make but I get the following error message; CMake Error: The source directory "/home/knoppix/cegui_mk2/cegui/src/ScriptModules/Python/bindings/CMakeFiles/PyCEGUI.dir/output/CEG...
- Wed Sep 26, 2012 14:16
- Forum: Help
- Topic: Build CEGUI with Lua
- Replies: 1
- Views: 1903
Build CEGUI with Lua
Hi I've been trying to build CEGUI with the Lua module, and every time I run sudo ./configure it never builds it. I have looked through the ./configure --help extensively, hell I've just about memorized it. Still no joy. Heres the output after typing... sudo ./configure --with-irrlicht-incdir=***** ...
- Fri Aug 31, 2012 15:47
- Forum: Help
- Topic: CEGUI Runtime Buffer Overrun
- Replies: 2
- Views: 3291
CEGUI Runtime Buffer Overrun
I'm attempting to use the following code... IrrlichtDevice * device = createDevice(video::EDT_OPENGL, dimension2d<u32>(640, 480), 16, false, false, false, &receiver); CEGUI::IrrlichtRenderer * rend = new CEGUI::IrrlichtRenderer(device, false); It compiles correctly, I've linked all the libraries...
- Thu Aug 30, 2012 14:57
- Forum: Help
- Topic: CEGUI Static Linking
- Replies: 2
- Views: 2837
CEGUI Static Linking
Hello.
I've been using CEGUI DLLs and have found them to contain runtime errors.
So I thought I would try the static libs instead, but the #define preprocessor
directive is slipping my mind.
How do I link just the static libs instead of the DLLs?
I've been using CEGUI DLLs and have found them to contain runtime errors.
So I thought I would try the static libs instead, but the #define preprocessor
directive is slipping my mind.
How do I link just the static libs instead of the DLLs?
- Wed Aug 29, 2012 15:43
- Forum: Help
- Topic: IrrlichtRenderer problem
- Replies: 4
- Views: 3661
Re: IrrlichtRenderer problem
Unfortunately the code; IrrlichtDevice * device = createDevice(video::EDT_OPENGL, dimension2d<u32>(640, 480), 16, false, false, false, &receiver); Is necessary, all other references to the "device" only work if it is a pointer. I attempted the following code... CEGUI::IrrlichtRenderer ...
- Tue Aug 28, 2012 19:23
- Forum: Help
- Topic: IrrlichtRenderer problem
- Replies: 4
- Views: 3661
IrrlichtRenderer problem
I keep getting this error when I try to construct a CEGUIIrrlichtRenderer... error C2664: 'CEGUI::IrrlichtRenderer::IrrlichtRenderer(irr::IrrlichtDevice &)' : cannot convert parameter 1 from 'irr::IrrlichtDevice *' to 'irr::IrrlichtDevice &' I'm using Visual Studio 9 (2008) And the code that...