Search found 64 matches
- Mon Aug 25, 2014 22:33
- Forum: Offtopic Discussion
- Topic: CEGUI Logo
- Replies: 7
- Views: 18223
Re: CEGUI Logo
Awesome thank you Ident. SVG that's nice
- Fri Aug 22, 2014 22:11
- Forum: Offtopic Discussion
- Topic: CEGUI Logo
- Replies: 7
- Views: 18223
Re: CEGUI Logo
So replying on a really old post here but, yeah. Are there any high resolution CEGUI logos available? What we've found are broken links. We would like to have a CEGUI logo on our splash screens for our game. If we can't find one we'll either have to just omit it or place a really small one. Thank you.
- Mon Aug 18, 2014 21:01
- Forum: User Projects
- Topic: Cube27 Game
- Replies: 1
- Views: 11211
Re: Cube27 Game
Our game Cube27 is now on Steam Greenlight!
Here is our trailer video:
So check it out on steam greenlight at: http://steamcommunity.com/sharedfiles/filedetails/?id=300030604 and give your vote!
Thanks!
Here is our trailer video:
So check it out on steam greenlight at: http://steamcommunity.com/sharedfiles/filedetails/?id=300030604 and give your vote!
Thanks!
- Mon Jul 21, 2014 14:55
- Forum: Help
- Topic: [Solved] Building 8.4 on Linux problems
- Replies: 20
- Views: 16883
Re: Building 8.4 on Linux problems
Remove tinyxml from the build in the cmake, then copy and paste the error here please. Seeing the actual error will help us to figure out what's going on much easier. Part of the advantage with cmake is that it's meant to transfer across platform and compiler very easy; not necessarily easy from the...
- Fri Jul 18, 2014 17:12
- Forum: Help
- Topic: [Solved] Building 8.4 on Linux problems
- Replies: 20
- Views: 16883
Re: Building 8.4 on Linux problems
The most up to date information is at the bottom here: http://cegui.org.uk/wiki/Build_from_source_for_Linux The first time i configured cmake, i added tinyxml since i was planning to use those. But then the compiler told me that a file named dftables.exe can't be found when it tried to build dftable...
- Fri Jul 18, 2014 16:59
- Forum: Help
- Topic: [Solved] Image buttons on CEGUI 0.8.3
- Replies: 8
- Views: 6637
Re: Image buttons on CEGUI 0.8.3
Glad to hear you got it worked out
- Thu Jul 17, 2014 17:56
- Forum: Help
- Topic: [Solved] Image buttons on CEGUI 0.8.3
- Replies: 8
- Views: 6637
Re: Image buttons on CEGUI 0.8.3
EDIT: Correction, from the layout screenshot on CEED I see the Vanilla widgets on the left side there, so maybe it can use looknfeel widgets. So CEED may be your best bet for creating layouts. CEED will let you edit anything, even custom widgets with custom LNF. You just have to set it up to load y...
- Thu Jul 17, 2014 14:27
- Forum: Help
- Topic: Animation problem #2
- Replies: 17
- Views: 14576
Re: Animation problem #2
Sounds like a sweet fix you got there, good job on solving it and improving your solution
Never thought about this animation stuff really, might have to give it a try. Thanks!
Never thought about this animation stuff really, might have to give it a try. Thanks!
- Thu Jul 17, 2014 14:19
- Forum: Help
- Topic: [Solved] Image buttons on CEGUI 0.8.3
- Replies: 8
- Views: 6637
Re: Image buttons on CEGUI 0.8.3
I haven't done any layouts, I usually organize everything within my code. My understanding is a layout is meant to either create one type of Window out of a set of others, like VanillaConsole or to setup a layout of the overall gui. Unless someone here wants to take the time to teach you, which won'...
- Wed Jul 09, 2014 21:55
- Forum: User Projects
- Topic: Cube27 Game
- Replies: 1
- Views: 11211
Cube27 Game
Well, my friend and I have just launched our kickstarter campaign for our game Cube27. Relevant information can be found either there or at our (still in development) site. http://knightforged.com/images/concept/ConceptScreen4-small.jpg See it here: https://www.kickstarter.com/projects/1224518/cube2...
- Mon Jul 07, 2014 15:15
- Forum: Modifications / Integrations / Customisations
- Topic: [Solved] Combobox Font Not Showing
- Replies: 9
- Views: 17664
Re: [Solved] Combobox Font Not Showing
Thanks for marking as solved.
- Thu Jul 03, 2014 21:27
- Forum: Modifications / Integrations / Customisations
- Topic: [Solved] Combobox Font Not Showing
- Replies: 9
- Views: 17664
Re: Combobox Font Not Showing
Next issue, do you know why the text in the ComboEditbox is white, then after I select another item from the Droplist it changes the text color to black?
Never mind, got that worked out
Never mind, got that worked out
- Thu Jul 03, 2014 21:18
- Forum: Modifications / Integrations / Customisations
- Topic: [Solved] Combobox Font Not Showing
- Replies: 9
- Views: 17664
Re: Combobox Font Not Showing
Oh sorry, I misunderstood you. Yes, any of the CEGUI stock fonts work, at least the ones I tried (Junicode-13, Jura-10, Batang-18; as a side note, didn't realize the font could be any size assumed it had to be the same). They all worked fine with both the TaharezLook combobox and my custom TaharezLo...
- Thu Jul 03, 2014 16:15
- Forum: Modifications / Integrations / Customisations
- Topic: [Solved] Combobox Font Not Showing
- Replies: 9
- Views: 17664
Re: Combobox Font Not Showing
Yup, I can. And no, it does not work. Here is my code for it: mVideoBox = static_cast< CEGUI::Combobox* >( wMgr.createWindow( "TaharezLook/Combobox", "resolution" ) ); //mVideoBox->setSize( CEGUI::USize( CEGUI::UDim( .16, 0 ), CEGUI::UDim( .4, 0 ) ) ); mVideoBox->setFont( "O...
- Tue Jul 01, 2014 15:51
- Forum: Modifications / Integrations / Customisations
- Topic: [Solved] Combobox Font Not Showing
- Replies: 9
- Views: 17664
Re: Combobox Font Not Showing
Thanks for getting back.
Nothing changed. We may just end up using the DejaVu-Sans font for the combobox if we can't figure it out.
Nothing changed. We may just end up using the DejaVu-Sans font for the combobox if we can't figure it out.