Search found 31 matches
- Wed Nov 27, 2013 03:04
- Forum: Help
- Topic: delay occurs when draging window to move
- Replies: 1
- Views: 2220
delay occurs when draging window to move
here is my question, i create so many windows which belong to three categorys on one common parent window , windows of each category show at a time while the others is invisible. when i drag the parent window to move, there's delay, but when i delete the code which create the invisible parts, only l...
- Wed Nov 20, 2013 13:44
- Forum: Help
- Topic: why the actived window is covered by other windows
- Replies: 2
- Views: 2988
Re: why the actived window is covered by other windows
I refuse to help you unless you finally read our guidelines and act by them! This is getting ridiculous, you have 29 posts, all of them of really really low quality. btw: You already asked about this if I recall correctly. So just go over your past posts and you will find the answer. When asking fo...
- Wed Nov 20, 2013 09:56
- Forum: Help
- Topic: why the actived window is covered by other windows
- Replies: 2
- Views: 2988
why the actived window is covered by other windows
as subject,when i click on window A and drag it to the area where window B locates ,it's so strange that A is covered by B and A is actived meanwhile!
anybody knows any possibility?please tell me, thanks very much!
anybody knows any possibility?please tell me, thanks very much!
- Tue Nov 19, 2013 12:05
- Forum: Help
- Topic: cegui memory leaks with mfc
- Replies: 0
- Views: 12831
cegui memory leaks with mfc
Hi! as subject,i use cegui which version is 0.7.9 in mfc,when i use clause “sendmessage(wm_close)”to exit ,i find memory leaks. i use the clause to find where the memory leak _crtSetBreakAlloc and it locate here createFont(……) but when i look into cegui log , it's completed that there're cleanup of ...
- Tue Nov 19, 2013 11:31
- Forum: Help
- Topic: It's too slow because using layout to create window
- Replies: 4
- Views: 5953
Re: It's too slow because using layout to create window
Hi silentyears I have the same "problem", but it is probably mostly due to a design choice I made early in my project . It loads the layouts, and creates quite a few windows, most of which I don't actually need right at startup.. :oops: Eventually, I will solve this by creating the window...
- Wed Nov 13, 2013 12:31
- Forum: Help
- Topic: It's too slow because using layout to create window
- Replies: 4
- Views: 5953
It's too slow because using layout to create window
Hi, here is my question.
Every time i run my app, it will use too much time to start because i using .layout file to create GUI windows and there are a lot of windows, so is there any good advice or clever way to solove it ?
Thank you very much!![Smile :)](./images/smilies/icon_smile.gif)
Every time i run my app, it will use too much time to start because i using .layout file to create GUI windows and there are a lot of windows, so is there any good advice or clever way to solove it ?
![Question :?:](./images/smilies/icon_question.gif)
Thank you very much!
![Smile :)](./images/smilies/icon_smile.gif)
- Sat Nov 09, 2013 15:21
- Forum: Help
- Topic: Double Mouse Cursor
- Replies: 5
- Views: 4572
- Wed Nov 06, 2013 16:24
- Forum: Help
- Topic: Double Mouse Cursor
- Replies: 5
- Views: 4572
Re: Double Mouse Cursor
sorry for my poor english, but i am very interested in learing CEGUI and thanks for your guessing and understanding! I use openGl for rendering , CEGUI version is 0.7.9. Maybe my saying made you misunderstand and I think it's not "ghosting" because one of mouse coursors is as the same as W...
- Tue Nov 05, 2013 14:24
- Forum: Help
- Topic: Double Mouse Cursor
- Replies: 5
- Views: 4572
Double Mouse Cursor
I don't know why there are double mouse cursors like this? could anybody tell me the reason or any advice please!
Thanks!
![Image](http://b275.photo.store.qq.com/psb?/87314695/I8mHOlaNb6Bk9xH7O019o1EiHDDAfoW0Gn3N8Onxapk!/b/dA8O.aNyJgAA&bo=WAIgAwAAAAABAF4!&rf=photoDetail)
Thanks!
- Sat Oct 26, 2013 14:44
- Forum: Help
- Topic: Combobox bug
- Replies: 1
- Views: 2458
Re: Combobox bug
I doubt Whether the reason is the colours of combobox's background is as the same as item, so i use the code in Constructor of Class MyListItem which Inherits ListboxTextItem as follows attempt to change the item' colour. setTextColours(RGB(255,0,0)); Unfortunately, it doesn't work. so i want to kno...
- Sat Oct 26, 2013 14:31
- Forum: Help
- Topic: Combobox bug
- Replies: 1
- Views: 2458
Combobox bug
I create combobox like this, Combobox* cb = <static_cast>(Combobox*) wmgr.create("WindowsLook/Combobox", "mycb"); cb->addItem(new mylistItem("Combobox Item1")); cb->addItem(new mylistItem("Combobox Item2")); then it turns out that i can't see the items clear i...
- Sat Oct 26, 2013 01:12
- Forum: Help
- Topic: how to use GroupBox and Tree
- Replies: 1
- Views: 2462
Re: how to use GroupBox and Tree
By the way, CEGUI version is 0.7.9.
Thanks!
Thanks!
- Fri Oct 25, 2013 09:56
- Forum: Help
- Topic: how to use GroupBox and Tree
- Replies: 1
- Views: 2462
how to use GroupBox and Tree
As subject, i want to know how to use GroupBox and Tree ,is there any code for example? Here is my way, first I notice there is no Type "WindowLook/Group" or "Window/Tree" in the WindowLook theme ,so i think i can't write .layout file for create the control.Instead i use this cod...
- Thu Oct 24, 2013 16:31
- Forum: Help
- Topic: How to modify the text size in staticText
- Replies: 2
- Views: 2875
Re: How to modify the text size in staticText
Kulik wrote:Hi,
fonts have fixed size assigned to them that can't be changed. If you want to use multiple sizes of one font you have to define it as different fonts. We even do this in our samples, please refer to them for further info.
Thanks !!!
- Tue Oct 22, 2013 11:44
- Forum: Help
- Topic: window show incorrect
- Replies: 1
- Views: 2171
window show incorrect
sorry, i can't make it clear by the subject., so i describe the question here, i create two frameWindow named A and B, and i set both the property "Rise On click " and "ZOrderChangeEnabled" for True. The result turns out that when i click A, then i can move it but B cover the par...