Search found 28 matches
- Sat Aug 08, 2015 11:48
- Forum: Help
- Topic: [Solved] CEGUI initialisation causes flickering (ogre 2.0)
- Replies: 19
- Views: 14224
Re: CEGUI initialisation causes flickering (ogre 2.0)
It had already been fixed in ogre 2.1, and after i pointed it out they merged that fix into 2.0 https://bitbucket.org/sinbad/ogre/commi ... 7ee5f6166c
- Wed Aug 05, 2015 01:38
- Forum: Help
- Topic: [Solved] CEGUI initialisation causes flickering (ogre 2.0)
- Replies: 19
- Views: 14224
Re: CEGUI initialisation causes flickering (ogre 2.0)
EDIT: Hadn't seen your reply since it was on page 2. The pullrequest states support for ogre 2.1 which is fairly different from ogre 2.0 so that might be why it doesn't work on 2.0. If i compare the Renderer.cpp files for default and 0.8 branches the default one does a lot of stuff with compositors ...
- Mon Aug 03, 2015 18:32
- Forum: Help
- Topic: [Solved] CEGUI initialisation causes flickering (ogre 2.0)
- Replies: 19
- Views: 14224
Re: CEGUI initialisation causes flickering (ogre 2.0)
I created a ticket here: https://bitbucket.org/cegui/cegui/issues/1098/flickering-occuring-on-windows-only-with I left the severity at Major, but I'm sure you can downgrade it if appropriate. Are you sure v0-8 has no 2.0 support? I'm not, the reason that has been my assumption is that Henri Hyyryläi...
- Mon Aug 03, 2015 00:27
- Forum: Help
- Topic: [Solved] CEGUI initialisation causes flickering (ogre 2.0)
- Replies: 19
- Views: 14224
Re: CEGUI initialisation causes flickering (ogre 2.0)
I'm surprised to find that CEGUI does render without any compositor stuff enabled and that the flickering still does not occur. So we got, Pick two: Display ogre stuff - Display GUI - No flickering. but not all three yet =/ I'll try and research if it's possible to get ogre to render without the com...
- Sun Aug 02, 2015 23:17
- Forum: Help
- Topic: [Solved] CEGUI initialisation causes flickering (ogre 2.0)
- Replies: 19
- Views: 14224
Re: CEGUI initialisation causes flickering (ogre 2.0)
Alriighty then I tried CEGUI 0.8 branch, and the flickering isn't occuring but the gui isn't showing up at all (just transparent), which I guess isn't too surprising since the ogre 2.0 support is only(?) in the default branch. We used to use 0.8 before we upgraded to ogre 2.0, but when Henri Hyyrylä...
- Sat Aug 01, 2015 23:24
- Forum: Help
- Topic: [Solved] CEGUI initialisation causes flickering (ogre 2.0)
- Replies: 19
- Views: 14224
Re: CEGUI initialisation causes flickering (ogre 2.0)
Suddenly I'm having strange linking problems.
I assumed with ogre being black that nothing could be rendered, I'll be busy tomorrow but I'll try your suggestion on monday and see if I can get cegui to render anything without compositors.
Thanks for you help again!
I assumed with ogre being black that nothing could be rendered, I'll be busy tomorrow but I'll try your suggestion on monday and see if I can get cegui to render anything without compositors.
Thanks for you help again!
- Sat Aug 01, 2015 21:23
- Forum: Help
- Topic: [Solved] CEGUI initialisation causes flickering (ogre 2.0)
- Replies: 19
- Views: 14224
Re: CEGUI initialisation causes flickering (ogre 2.0)
What happens if you don't do anything with compositors in YOUR code and start cegui up? I can't get a simple program to displaying anything but a black screen unless I use compositors. Whether that's me being a poor ogre user or compositors being required, I'm not quite sure. Regarding other branch...
- Sat Aug 01, 2015 20:18
- Forum: Help
- Topic: [Solved] CEGUI initialisation causes flickering (ogre 2.0)
- Replies: 19
- Views: 14224
Re: CEGUI initialisation causes flickering (ogre 2.0)
I very much so verified that it was related to the compositor since when I changed pCompositorManager->createBasicWorkspaceDef(workspaceName.getFriendlyText(), Ogre::ColourValue::Black); to pCompositorManager->createBasicWorkspaceDef(workspaceName.getFriendlyText(), Ogre::ColourValue::White); The fl...
- Thu Jul 30, 2015 22:26
- Forum: Help
- Topic: [Solved] CEGUI initialisation causes flickering (ogre 2.0)
- Replies: 19
- Views: 14224
Re: CEGUI initialisation causes flickering (ogre 2.0)
If you didn't load any layouts etc, what is the GUI menu that shown made in? Is that not made with CEGUI? Ah my bad, I didn't make myself properly clear. Before posting here i tried to reduce the problem with the flickering, so my plan was to disable all of CEGUI completely, which I did and the fli...
- Thu Jul 30, 2015 21:24
- Forum: Help
- Topic: [Solved] CEGUI initialisation causes flickering (ogre 2.0)
- Replies: 19
- Views: 14224
Re: CEGUI initialisation causes flickering (ogre 2.0)
In the above described example, i produce the flickering by just initializing cegui with the bootstrap function without ever creating or using any windows. But I tried creating root and disabling auto rendering, such that the only cegui code I have is: CEGUI::OgreRenderer::bootstrapSystem(); CEGUI::...
- Tue Jul 28, 2015 23:13
- Forum: Help
- Topic: [Solved] CEGUI initialisation causes flickering (ogre 2.0)
- Replies: 19
- Views: 14224
[Solved] CEGUI initialisation causes flickering (ogre 2.0)
Hey again, sorry for being a bother recently! I'm back with another issue that have been occurring since my upgrade to ogre 2.0. Initially I had thought this was an ogre problem and thus I posted on their forums two months ago: http://www.ogre3d.org/forums/viewtopic.php?f=2&t=83461 but no one se...
- Tue Jul 28, 2015 01:10
- Forum: Help
- Topic: [Solved] GUI not showing after upgrading CEGUI (Ogre 2.0)
- Replies: 10
- Views: 7768
Re: [Solved] GUI not showing after upgrading CEGUI (Ogre 2.0)
It works now, thank you!
- Sun Jul 26, 2015 21:29
- Forum: Help
- Topic: [Solved] GUI not showing after upgrading CEGUI (Ogre 2.0)
- Replies: 10
- Views: 7768
Re: [Solved] GUI not showing after upgrading CEGUI (Ogre 2.0)
Will do tomorrow, thanks!
- Sat Jul 25, 2015 22:22
- Forum: Help
- Topic: [Solved] GUI not showing after upgrading CEGUI (Ogre 2.0)
- Replies: 10
- Views: 7768
Re: [Solved] GUI not showing after upgrading CEGUI (Ogre 2.0)
The log doesn't mention any of our own fonts in the version where it works either so I think it might be a log thing.
Thank you for checking and finding that it's a bug
The font isn't really important atm so we can simply upgrade when things are figured out down the line!
Thank you for checking and finding that it's a bug

- Sat Jul 25, 2015 20:56
- Forum: Help
- Topic: [Solved] GUI not showing after upgrading CEGUI (Ogre 2.0)
- Replies: 10
- Views: 7768
Re: [Solved] GUI not showing after upgrading CEGUI (Ogre 2.0)
Here's how the font used to look before upgrading: http://imgur.com/MJSbuGs And here's how it looks now: http://imgur.com/FeThaBl Here's the log: http://pastebin.com/T7Xjrg1B Doesn't mention anything failing. Could the problem be in your code maybe? You have to retrieve the font from the array of Fo...