Search found 31 matches

by Walta69
Sun Jun 29, 2014 08:15
Forum: Help
Topic: [SOLVED] Include files missing after building
Replies: 9
Views: 7224

Re: Include files missing after building

Kulik wrote:Instead set the include path properly. set it to contain "cegui/build/include" as well as "cegui/include".


That did it :D
by Walta69
Fri Jun 27, 2014 22:04
Forum: Help
Topic: [SOLVED] Include files missing after building
Replies: 9
Views: 7224

Re: Include files missing after building

I deleted my files and started again. Please can someone tell me direct instructions as to what I must do after I have built cegui with visual studio as the wiki is very vague here. Must I merge the two cegui folders that I have? i.e. the newly built folder and the folder I used with cmake?
by Walta69
Fri Jun 27, 2014 16:57
Forum: Help
Topic: [SOLVED] Include files missing after building
Replies: 9
Views: 7224

Re: Include files missing after building

Ok I did that, now suddenly when I try build it opens up base.h and says "typedef std::ostream OutStream;" -> ostream is not a member of std :/
by Walta69
Fri Jun 27, 2014 15:47
Forum: Help
Topic: [SOLVED] Include files missing after building
Replies: 9
Views: 7224

Re: Include files missing after building

Sorry but I don't see how this is fixing it. For example the Ogre tutorial needs me to include <CEGUI/CEGUIOgreRenderer.h> which does not exist (was not generated by the build)
by Walta69
Fri Jun 27, 2014 15:24
Forum: Help
Topic: [SOLVED] Include files missing after building
Replies: 9
Views: 7224

[SOLVED] Include files missing after building

Hi, So finally I have managed to finished building cegui for visual studio 2010. It built with no errors and everything seems fine except for the includes. The cegui include folder only contains three .h files. I have searched all files in build folder and cannot find any other .h files. In particul...
by Walta69
Fri Jun 27, 2014 09:46
Forum: Help
Topic: [Solved] Problem building with CMake
Replies: 52
Views: 38392

Re: [Solved] Problem building with CMake

I included all of the boost and ogre libraries as well as putting the ogre.dll files into the bin folder and the build still doesn't seem to work.

It still generated all of the lib files and samples and .dlls for cegui.
by Walta69
Fri Jun 27, 2014 09:32
Forum: Help
Topic: [Solved] Problem building with CMake
Replies: 52
Views: 38392

Re: [Solved] Problem building with CMake

Im not sure which libraries it is needing though (which I need to include).
by Walta69
Fri Jun 27, 2014 06:13
Forum: Help
Topic: [Solved] Problem building with CMake
Replies: 52
Views: 38392

Re: [Solved] Problem building with CMake

Embarrassing as this is, it seems I was too quick to celebrate :P . I'm having trouble actually building in Visual Studio 2010 now. I open up the cegui.sln file, include boost etc and click build. Everything seems fine however near the end of the build I start getting a few errors. I get 30 succeede...
by Walta69
Thu Jun 26, 2014 17:46
Forum: Help
Topic: [Solved] Problem building with CMake
Replies: 52
Views: 38392

Re: Problem building with CMake

With a pre-built OgreSDK the directory path for that header file would typically be: OgreSDK_vc10_v1-9-0/boost/boost/version.hpp not OgreSDK_vc10_v1-9-0/boost/boost/boost/version.hpp So, either one of the paths you have set in cmake has one too many instances of 'boost/' in it, or you have a window...
by Walta69
Thu Jun 26, 2014 14:53
Forum: Help
Topic: [Solved] Problem building with CMake
Replies: 52
Views: 38392

Re: Problem building with CMake

I haven't fiddled with anything :P literally I downloaded the precompiled ogre SDK and followed all your steps on the guide :/
by Walta69
Thu Jun 26, 2014 12:58
Forum: Help
Topic: [Solved] Problem building with CMake
Replies: 52
Views: 38392

Re: Problem building with CMake

So currently: Boost_INCLUDE_DIR = FOUND Boost_LIBRARY_DIR = FOUND Boost_SYSTEM_LIBRARY_(DEBUG/RELEASE) = FOUND Boost_THREAD_LIBRARY_(DEBUG/RELEASE) = FOUND cMake Output From This: (After Configure and Generate) CMake Error at C:/Users/Michael/Downloads/cmake-2.8.12.2-win32-x86/share/cmake-2.8/Module...
by Walta69
Thu Jun 26, 2014 11:54
Forum: Help
Topic: [Solved] Problem building with CMake
Replies: 52
Views: 38392

Re: Problem building with CMake

within cMake I set the variables : Boost_INCLUDE_DIR, Boost_SYSTEM_LIBRARY_DEBUG, Boost_SYSTEM_LIBRARY_RELEASE, Boost_THREAD_LIBRARY_DEBUG, Boost_THREAD_LIBRARY_RELEASE and ofcourse the Boost_DIR The only one that it didn't revert back to "NOTFOUND" was the Boost_INCLUDE_DIR. No idea why i...
by Walta69
Thu Jun 26, 2014 11:26
Forum: Help
Topic: [Solved] Problem building with CMake
Replies: 52
Views: 38392

Re: Problem building with CMake

Sorry, I didn't understand what you meant by all the library files. Not sure which boost env variables to edit from cMake.
by Walta69
Thu Jun 26, 2014 11:23
Forum: Help
Topic: [Solved] Problem building with CMake
Replies: 52
Views: 38392

Re: Problem building with CMake

So I should set the location of Boost_PYTHON_LIBRARY_DEBUG etc etc?

Also, where exactly should I set Boost_DIR (seeing as though I am using the SDK). Do I just set it to the root of boost?
by Walta69
Thu Jun 26, 2014 10:55
Forum: Help
Topic: [Solved] Problem building with CMake
Replies: 52
Views: 38392

Re: Problem building with CMake

Same thing just keeps happening. I set my Boot_DIR and Boost_INCLUDE_DIR and when I configure and generate it gives me the "not found" errors and resets Boost_DIR to "Boost_DIR-NOTFOUND" Don't know what to do :/ Here is the cMake output if that makes any difference: Some or all o...

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