I am confused why do we want them to return false. Does it actually matter or I am missing something.
In these functions are setting seperate bool flags anyway, CEGUI is only calling these functions or it is doing something else ?
Search found 17 matches
- Sat Oct 11, 2014 11:55
- Forum: Help
- Topic: CEGUI::PushButton button hold event
- Replies: 7
- Views: 5044
- Fri Oct 10, 2014 22:52
- Forum: Help
- Topic: CEGUI::PushButton button hold event
- Replies: 7
- Views: 5044
Re: CEGUI::PushButton button hold event
Sorry about that I was editing the code and I removed them accidentally. There should be just return true on all the bool functions. For some reason the buttons animation stays pressed even if the mouse is released and no longer on the button. Until I click somewhere outside the button than its is b...
- Wed Oct 08, 2014 19:21
- Forum: Help
- Topic: CEGUI::PushButton button hold event
- Replies: 7
- Views: 5044
Re: CEGUI::PushButton button hold event
I have updated my code a bit. The main issue is I cannot get any release button event from CEGUI so I am doing some trickery which is a bit buggy at the moment as if I press a button it displays as it is still pressed. Also it seems events are waiting for other events to finish before they call the ...
- Sat Oct 04, 2014 23:33
- Forum: Help
- Topic: Vritual Joystick
- Replies: 4
- Views: 3292
Re: Vritual Joystick
Thank you I will follow your advice
- Sat Oct 04, 2014 19:47
- Forum: Help
- Topic: Vritual Joystick
- Replies: 4
- Views: 3292
Re: Vritual Joystick
This is a video of the desired behavior: https://www.youtube.com/watch?v=6rwED_Xq4Ms
Similar controls are used in many games on mobile for example: shadowgun and world of tanks mobile.
Similar controls are used in many games on mobile for example: shadowgun and world of tanks mobile.
- Sat Oct 04, 2014 11:22
- Forum: Help
- Topic: CEGUI::PushButton button hold event
- Replies: 7
- Views: 5044
CEGUI::PushButton button hold event
Hello , Is there an event with CEGUI::PushButton that can execute the callback while the button is being pressed but not released, just holding the button down. For example if you want to control a camera moving forward you would want to press the button and keep holding it to move properly. At the ...
- Sat Oct 04, 2014 09:48
- Forum: Help
- Topic: Vritual Joystick
- Replies: 4
- Views: 3292
Vritual Joystick
Hello ,
I am looking into making a virtual joystick for use on mobile devices what is the best starting point in terms of CEGUI. Is there support for animated button that can be adjusted for the task.
Thanks in advance,
Alex
I am looking into making a virtual joystick for use on mobile devices what is the best starting point in terms of CEGUI. Is there support for animated button that can be adjusted for the task.
Thanks in advance,
Alex
- Wed Oct 01, 2014 19:31
- Forum: Help
- Topic: PushButton::EventClicked not working
- Replies: 7
- Views: 6236
Re: PushButton::EventClicked not working
Thanks a lot lucebac it worked :) That is the working code: CEGUI::SchemeManager::getSingleton().createFromFile("TaharezLook.scheme"); guiRoot = CEGUI::WindowManager::getSingleton().createWindow("DefaultWindow", "_MasterRoot"); CEGUI::System::getSingleton().getDefaultGU...
- Wed Oct 01, 2014 10:48
- Forum: Help
- Topic: PushButton::EventClicked not working
- Replies: 7
- Views: 6236
Re: PushButton::EventClicked not working
HI I looked into the HelloWorld already. Maybe it is something else causing it not work in my Ogre Project, but my callback method is called Move which is a bool and I have a class variable called move which is also a bool when the button is clicked it should set the move = true I am constantly chec...
- Wed Oct 01, 2014 10:24
- Forum: Help
- Topic: Editbox PCRE Error
- Replies: 18
- Views: 12184
Re: Editbox PCRE Error
Sorry I forgot the log :) Thats the default sample browser from CEGUI 0.8.4 29/09/2014 15:13:35 (Std) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ 29/09/2014 15:13:35 (Std) + Crazy Eddie's GUI System - Event log + 29/09/2014 15:13:35 (Std) + (http://www.cegui.org.u...
- Wed Oct 01, 2014 00:04
- Forum: Help
- Topic: PushButton::EventClicked not working
- Replies: 7
- Views: 6236
PushButton::EventClicked not working
Hello , I am using Ogre 1.9.0 with CEGUI 0.8.4. I am doing a really simple test where I am creating a button with CEGUI and I have a method called Move which should be triggered by EventClicked. But I can't get the PushButton::EventClicked to work. The animation of the button works when I click it b...
- Mon Sep 29, 2014 11:44
- Forum: Help
- Topic: Editbox PCRE Error
- Replies: 18
- Views: 12184
Re: Editbox PCRE Error
Anyone solved this I am having the same problem ?
- Mon Sep 29, 2014 11:01
- Forum: Help
- Topic: CEGUI for IOS and Android
- Replies: 8
- Views: 6508
Re: CEGUI for IOS and Android
Thanks everything is solved but it is big hassle on IOS to compile iconv library you have one already provided as dynamic library but the symbols names were different I had to rename them in a small wrapper.
Although I am still testing everything on the device as Ogre is giving me some problems.
Although I am still testing everything on the device as Ogre is giving me some problems.
- Sat Sep 27, 2014 21:00
- Forum: Help
- Topic: CEGUI for IOS and Android
- Replies: 8
- Views: 6508
Re: CEGUI for IOS and Android
I have successfully initialized CEGUI under IOS 7.1 using Ogre 1.9.0 as renderer and SDL2 for input. Everything is a bit laggy but it was the same with Ogre under the simulator. http://i.imgur.com/Ua9qwVn.png I am having some problems when I try to deploy to the device I am getting libiconv linking ...
- Thu Sep 25, 2014 15:35
- Forum: Help
- Topic: CEGUI for IOS and Android
- Replies: 8
- Views: 6508
Re: CEGUI for IOS and Android
Thanks a lot I will try it out for IOS and I will post my findings .