Search found 17 matches

by sabotage3d
Sat Oct 11, 2014 11:55
Forum: Help
Topic: CEGUI::PushButton button hold event
Replies: 7
Views: 5044

Re: CEGUI::PushButton button hold event

I am confused why do we want them to return false. Does it actually matter or I am missing something.
In these functions are setting seperate bool flags anyway, CEGUI is only calling these functions or it is doing something else ?
by sabotage3d
Fri Oct 10, 2014 22:52
Forum: Help
Topic: CEGUI::PushButton button hold event
Replies: 7
Views: 5044

Re: CEGUI::PushButton button hold event

Sorry about that I was editing the code and I removed them accidentally. There should be just return true on all the bool functions. For some reason the buttons animation stays pressed even if the mouse is released and no longer on the button. Until I click somewhere outside the button than its is b...
by sabotage3d
Wed Oct 08, 2014 19:21
Forum: Help
Topic: CEGUI::PushButton button hold event
Replies: 7
Views: 5044

Re: CEGUI::PushButton button hold event

I have updated my code a bit. The main issue is I cannot get any release button event from CEGUI so I am doing some trickery which is a bit buggy at the moment as if I press a button it displays as it is still pressed. Also it seems events are waiting for other events to finish before they call the ...
by sabotage3d
Sat Oct 04, 2014 23:33
Forum: Help
Topic: Vritual Joystick
Replies: 4
Views: 3292

Re: Vritual Joystick

Thank you I will follow your advice
by sabotage3d
Sat Oct 04, 2014 19:47
Forum: Help
Topic: Vritual Joystick
Replies: 4
Views: 3292

Re: Vritual Joystick

This is a video of the desired behavior: https://www.youtube.com/watch?v=6rwED_Xq4Ms
Similar controls are used in many games on mobile for example: shadowgun and world of tanks mobile.
by sabotage3d
Sat Oct 04, 2014 11:22
Forum: Help
Topic: CEGUI::PushButton button hold event
Replies: 7
Views: 5044

CEGUI::PushButton button hold event

Hello , Is there an event with CEGUI::PushButton that can execute the callback while the button is being pressed but not released, just holding the button down. For example if you want to control a camera moving forward you would want to press the button and keep holding it to move properly. At the ...
by sabotage3d
Sat Oct 04, 2014 09:48
Forum: Help
Topic: Vritual Joystick
Replies: 4
Views: 3292

Vritual Joystick

Hello ,

I am looking into making a virtual joystick for use on mobile devices what is the best starting point in terms of CEGUI. Is there support for animated button that can be adjusted for the task.

Thanks in advance,

Alex
by sabotage3d
Wed Oct 01, 2014 19:31
Forum: Help
Topic: PushButton::EventClicked not working
Replies: 7
Views: 6236

Re: PushButton::EventClicked not working

Thanks a lot lucebac it worked :) That is the working code: CEGUI::SchemeManager::getSingleton().createFromFile("TaharezLook.scheme"); guiRoot = CEGUI::WindowManager::getSingleton().createWindow("DefaultWindow", "_MasterRoot"); CEGUI::System::getSingleton().getDefaultGU...
by sabotage3d
Wed Oct 01, 2014 10:48
Forum: Help
Topic: PushButton::EventClicked not working
Replies: 7
Views: 6236

Re: PushButton::EventClicked not working

HI I looked into the HelloWorld already. Maybe it is something else causing it not work in my Ogre Project, but my callback method is called Move which is a bool and I have a class variable called move which is also a bool when the button is clicked it should set the move = true I am constantly chec...
by sabotage3d
Wed Oct 01, 2014 10:24
Forum: Help
Topic: Editbox PCRE Error
Replies: 18
Views: 12184

Re: Editbox PCRE Error

Sorry I forgot the log :) Thats the default sample browser from CEGUI 0.8.4 29/09/2014 15:13:35 (Std) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ 29/09/2014 15:13:35 (Std) + Crazy Eddie's GUI System - Event log + 29/09/2014 15:13:35 (Std) + (http://www.cegui.org.u...
by sabotage3d
Wed Oct 01, 2014 00:04
Forum: Help
Topic: PushButton::EventClicked not working
Replies: 7
Views: 6236

PushButton::EventClicked not working

Hello , I am using Ogre 1.9.0 with CEGUI 0.8.4. I am doing a really simple test where I am creating a button with CEGUI and I have a method called Move which should be triggered by EventClicked. But I can't get the PushButton::EventClicked to work. The animation of the button works when I click it b...
by sabotage3d
Mon Sep 29, 2014 11:44
Forum: Help
Topic: Editbox PCRE Error
Replies: 18
Views: 12184

Re: Editbox PCRE Error

Anyone solved this I am having the same problem ?
by sabotage3d
Mon Sep 29, 2014 11:01
Forum: Help
Topic: CEGUI for IOS and Android
Replies: 8
Views: 6508

Re: CEGUI for IOS and Android

Thanks everything is solved but it is big hassle on IOS to compile iconv library you have one already provided as dynamic library but the symbols names were different I had to rename them in a small wrapper.
Although I am still testing everything on the device as Ogre is giving me some problems.
by sabotage3d
Sat Sep 27, 2014 21:00
Forum: Help
Topic: CEGUI for IOS and Android
Replies: 8
Views: 6508

Re: CEGUI for IOS and Android

I have successfully initialized CEGUI under IOS 7.1 using Ogre 1.9.0 as renderer and SDL2 for input. Everything is a bit laggy but it was the same with Ogre under the simulator. http://i.imgur.com/Ua9qwVn.png I am having some problems when I try to deploy to the device I am getting libiconv linking ...
by sabotage3d
Thu Sep 25, 2014 15:35
Forum: Help
Topic: CEGUI for IOS and Android
Replies: 8
Views: 6508

Re: CEGUI for IOS and Android

Thanks a lot I will try it out for IOS and I will post my findings .

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