Search found 11 matches
- Tue Jul 07, 2015 07:11
- Forum: Help
- Topic: Trouble Passing Input Through Parent WIndows to Children
- Replies: 12
- Views: 9183
Re: Trouble Passing Input Through Parent WIndows to Children
Sorry, I had never built the SampleBrowser. I'm confused as to how I add a custom sample to the browser. I've created a simple layout that mimics what I'm doing here: <?xml version="1.0" ?> <GUILayout version="4"> <Window type="DefaultWindow" name="Root"> <Pro...
- Fri Jul 03, 2015 21:51
- Forum: Help
- Topic: Trouble Passing Input Through Parent WIndows to Children
- Replies: 12
- Views: 9183
Re: Trouble Passing Input Through Parent WIndows to Children
Thanks to your assistance, I think I've finally discovered what was causing the problem, but I don't understand what the problem is. In my layout, I had the "InventoryContainer" widget that was holding all of the widgets for the inventory menu, and then I also had further container widgets...
- Thu Jul 02, 2015 23:59
- Forum: Help
- Topic: Trouble Passing Input Through Parent WIndows to Children
- Replies: 12
- Views: 9183
Re: Trouble Passing Input Through Parent WIndows to Children
0.8.4 built directly from the repo. Thanks.
- Thu Jul 02, 2015 23:03
- Forum: Help
- Topic: Trouble Passing Input Through Parent WIndows to Children
- Replies: 12
- Views: 9183
Re: Trouble Passing Input Through Parent WIndows to Children
I'll see if I can work up something with the SamplerBrowser later, but I just quickly tried to swap out all of my custom elements with the corresponding TaharezLook elements and I still get the problem. I loaded up the default TaharezLook using createFromFile and then used a layout like this: <?xml ...
- Thu Jul 02, 2015 22:01
- Forum: Help
- Topic: Trouble Passing Input Through Parent WIndows to Children
- Replies: 12
- Views: 9183
Re: Trouble Passing Input Through Parent WIndows to Children
Sorry, I'll try to be more specific. Regular input handling is what I tried first and it wasn't responding. If I add my MultiColumnList directly to the root, then it responds perfectly. I can use all of the scrollbars and select items. But if I add it as a child of a series of container windows, the...
- Thu Jul 02, 2015 02:20
- Forum: Help
- Topic: Trouble Passing Input Through Parent WIndows to Children
- Replies: 12
- Views: 9183
Trouble Passing Input Through Parent WIndows to Children
I have the input working just fine for any "top-level" widget in my CEGUI interface, but I can't seem to get the input events to pass through down to children windows. In my layout, I've added the MousePassThroughEnabled true value to each of the parent windows that contain the list I want...
- Mon Jun 15, 2015 01:05
- Forum: Help
- Topic: [SOLVED] Forward Slash Not Being Recognized in Window Name
- Replies: 2
- Views: 3629
Re: Forward Slash Not Being Recognized in Window Name
Ah, thanks for clearing that up so fast. I must have been reading some old documentation, because I swore that I read people used the forward slash naming convention to avoid conflicts. I like the way it actually works much better than that anyway!
- Mon Jun 15, 2015 00:52
- Forum: Help
- Topic: [SOLVED] Forward Slash Not Being Recognized in Window Name
- Replies: 2
- Views: 3629
[SOLVED] Forward Slash Not Being Recognized in Window Name
I'm using CEGUI with my Ogre3d project, and I'm having a problem where names that are defined using the forward slash pattern, such as: name="Root/HealthBar" are not being recognized as valid names when I try to access them from in code. I know everything is working fine, because if I take...
- Sat Mar 14, 2015 06:24
- Forum: Help
- Topic: [SOLVED] Trouble Building Python And Lua Modules
- Replies: 6
- Views: 6496
Re: [SOLVED] Trouble Building Python And Lua Modules
I've discovered that it was the lua generator that was seeing the undefined reference to 'lua_setglobal'. When I disabled that, I was also able to successfully build the lua module. So everything appears to be cleared up.
- Wed Mar 11, 2015 23:51
- Forum: Help
- Topic: [SOLVED] Trouble Building Python And Lua Modules
- Replies: 6
- Views: 6496
Re: Trouble Building Python And Lua Modules
Thanks, guys! Creating a temporary swap space allowed the python module to be built successfully. I was so caught up in the version issues with python that I didn't even think about taking the error at face value as a legitimate memory problem. I still get the same errors about not being able to fin...
- Tue Mar 10, 2015 02:15
- Forum: Help
- Topic: [SOLVED] Trouble Building Python And Lua Modules
- Replies: 6
- Views: 6496
[SOLVED] Trouble Building Python And Lua Modules
---- Version: 0.8.4 (Build: Mar 8 2015 GNU/Linux g++ 4.9.2 20150204 (prerelease) 32 bit) ---- ---- Renderer module is: CEGUI::OgreRenderer - Official OGRE based 2nd generation renderer module. ---- ---- XML Parser module is: CEGUI::ExpatParser - Official expat based parser module for CEGUI ---- ---...