Sorry for wrong writting guildline!
I added personal CEGUI::log, so I deleted and wrote this post. my mistake!
And I solve this problem, I try create schemes when GLContext none!
Thanks for your kind!
Search found 21 matches
- Fri Sep 30, 2016 05:01
- Forum: Help
- Topic: [Solved] Error at OpenGLTexture::setTextureSize_impl
- Replies: 4
- Views: 4907
- Tue Sep 27, 2016 08:43
- Forum: Help
- Topic: [Solved] Error at OpenGLTexture::setTextureSize_impl
- Replies: 4
- Views: 4907
[Solved] Error at OpenGLTexture::setTextureSize_impl
Hi! Good to see you! I have a problem at OpenGLES2Renderer! This is the log; 27/09/2016 17:35:31 (Std) Started creation of Scheme from XML specification: 27/09/2016 17:35:31 (Std) ---- CEGUI GUIScheme name: TaharezLook 27/09/2016 17:35:31 (Std) [ImageManager] Started creation of Imageset from XML sp...
- Fri Aug 05, 2016 02:48
- Forum: Help
- Topic: Problem at CEGUI GL3(OpenGLES2) Renderer
- Replies: 33
- Views: 23860
Re: Problem at CEGUI GL3(OpenGLES2) Renderer
Hi!
All of cause is context attributes! I didn't apply context attributes when i create egl context.
Thanks!
All of cause is context attributes! I didn't apply context attributes when i create egl context.
Code: Select all
EGLint contextAttributes[] =
{
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
eglContext = eglCreateContext(eglDisplay, eglConfig, 0, contextAttributes);
Thanks!

- Wed Aug 03, 2016 10:33
- Forum: Help
- Topic: Problem at CEGUI GL3(OpenGLES2) Renderer
- Replies: 33
- Views: 23860
Re: Problem at CEGUI GL3(OpenGLES2) Renderer
sorry I solved this problem! I'll upload my test code;using the PowerVR's sample! It works well! I hope that be good info for you! /*!********************************************************************************************************************* \File OGLESHelloAPI_Windows.cpp \Title OpenGL ES...
- Wed Aug 03, 2016 05:30
- Forum: Help
- Topic: Problem at CEGUI GL3(OpenGLES2) Renderer
- Replies: 33
- Views: 23860
Re: Problem at CEGUI GL3(OpenGLES2) Renderer
@YaronCT Hi! I testing CEGUI at PowerVR's HelloAPI sample. It use GLES 2.0. But I have error, in glUniformMatrix4fv function;error code is "invalid operation". If i use CEGUI, all GLES function(ex. glUniformMatrix4fv) be substituted Epoxy's function, Is it right? Can you give simple CEGUI ...
- Mon Aug 01, 2016 14:50
- Forum: Help
- Topic: Problem at CEGUI GL3(OpenGLES2) Renderer
- Replies: 33
- Views: 23860
Re: Problem at CEGUI GL3(OpenGLES2) Renderer
And I tested ANGLE, not PowerVR, It works! 

- Mon Aug 01, 2016 13:30
- Forum: Help
- Topic: Problem at CEGUI GL3(OpenGLES2) Renderer
- Replies: 33
- Views: 23860
Re: Problem at CEGUI GL3(OpenGLES2) Renderer
@YaronCT It seems solve! :D :D :D :D :D First I add OpenGLES2Application cpp and header at CEGUISampleframework project file, second, add option, CEGUI_SAMPLES_SUPPORT_RENDERER_OPENGLES2, in CEGUISampleframework project file's pre-processor. It run egl_context.c at GLFW, initialize EGLDisplay and co...
- Sun Jul 31, 2016 17:12
- Forum: Help
- Topic: Problem at CEGUI GL3(OpenGLES2) Renderer
- Replies: 33
- Views: 23860
Re: Problem at CEGUI GL3(OpenGLES2) Renderer
@YaronCT Ok I understand. Thanks! It seems almost solve! :P 1. I use GLFW 3.1.2 ver, and run your test code, I can see blue screen window! Thanks! 2. And when I run CEGUI sampleframework with GLFW 3.1.2, that run egl_context.c by glfw! But CEGUI throws error, "Failed to open GLFW window." ...
- Sun Jul 31, 2016 04:48
- Forum: Help
- Topic: Problem at CEGUI GL3(OpenGLES2) Renderer
- Replies: 33
- Views: 23860
Re: Problem at CEGUI GL3(OpenGLES2) Renderer
@LordJonas : Yeah I check that option at CMake. Thanks!
@YaronCT : OpenGLES2Application? For use OpenGLES2 renderer in CEGUI, am i should use OpenGL3Application?
@YaronCT : OpenGLES2Application? For use OpenGLES2 renderer in CEGUI, am i should use OpenGL3Application?
- Fri Jul 29, 2016 08:09
- Forum: Help
- Topic: Problem at CEGUI GL3(OpenGLES2) Renderer
- Replies: 33
- Views: 23860
Re: Problem at CEGUI GL3(OpenGLES2) Renderer
Thanks for your kind Question, When I run glfw3's sample code, _glfwInitEGL function not running. Is it not okay right? and sample doesn't use libEGL and GLES library. Maybe when i build glfw3 by cmake, something wrong. Please tell me cmake option and setting when you build glfw3 by cmake. And I'll ...
- Thu Jul 28, 2016 15:13
- Forum: Help
- Topic: Problem at CEGUI GL3(OpenGLES2) Renderer
- Replies: 33
- Views: 23860
Re: Problem at CEGUI GL3(OpenGLES2) Renderer
I'm fine PowerVR OpenGLES2 sample running. It works success.
I cannot find GLFW Sample which use OpenGLES2, Is it build by cmake?
I cannot find GLFW Sample which use OpenGLES2, Is it build by cmake?
- Thu Jul 28, 2016 00:36
- Forum: Help
- Topic: Problem at CEGUI GL3(OpenGLES2) Renderer
- Replies: 33
- Views: 23860
Re: Problem at CEGUI GL3(OpenGLES2) Renderer
My PowerVR is 2016.R1.2 version. And I use PowerVR 32bit library. SDK path : C:\Imagination\PowerVR_Graphics\PowerVR_SDK\SDK_2016_R1.2\Builds\Windows\x86_32\Lib Tool path : C:\Imagination\PowerVR_Graphics\PowerVR_Tools\PVRVFrame\Library\Windows_x86_32 Path environment variable : C:\Imagination\Power...
- Wed Jul 27, 2016 09:02
- Forum: Help
- Topic: Problem at CEGUI GL3(OpenGLES2) Renderer
- Replies: 33
- Views: 23860
Re: Problem at CEGUI GL3(OpenGLES2) Renderer
specific version is 3.2
The current version is 3.2, which was released on June 2, 2016 . See the version history for a list of changes. << right?
The current version is 3.2, which was released on June 2, 2016 . See the version history for a list of changes. << right?
- Wed Jul 27, 2016 08:57
- Forum: Help
- Topic: Problem at CEGUI GL3(OpenGLES2) Renderer
- Replies: 33
- Views: 23860
Re: Problem at CEGUI GL3(OpenGLES2) Renderer
https://github.com/glfw/glfw
I use this;download master branch by zip file.
I use this;download master branch by zip file.
- Wed Jul 27, 2016 01:47
- Forum: Help
- Topic: Problem at CEGUI GL3(OpenGLES2) Renderer
- Replies: 33
- Views: 23860
Re: Problem at CEGUI GL3(OpenGLES2) Renderer
Hi Yaron, Thanks for your kind. I'm running CEGUI SampleFramework! Unfortunately, when I build CEGUI SampleFramework, it has error;"Failed to obtain desktop OpenGL version." And in Epoxy, EGLDisplay-EGLContext-EGLint all NULL! Problem is this function. epoxy_egl_get_current_gl_context_api(...