Search found 4 matches
- Tue Mar 01, 2016 04:41
- Forum: Help
- Topic: [SOLVED] Making Image Widgets
- Replies: 6
- Views: 7560
Re: Making Image Widgets
Awesome! Thank you so much! This helped a ton. For some reason I couldn't figure that even though I swear I tried it the same way you did. Weird. Maybe I had some other thing that was making it not show up. Nonetheless, thanks again! Here is the result: :D http://i.imgur.com/ORWyY31.png
- Mon Feb 22, 2016 06:43
- Forum: Help
- Topic: [SOLVED] Making Image Widgets
- Replies: 6
- Views: 7560
Re: Making Image Widgets
I don't have the code at hand but there should be something like a "StaticImage" in TaharezLook. You can set it to display your previously loaded image. A StaticImage is just a usual widget - so, you can adjust size, move it around etc. Yeah, I saw that. Would I have to set the property o...
- Sun Feb 21, 2016 21:23
- Forum: Help
- Topic: [SOLVED] Making Image Widgets
- Replies: 6
- Views: 7560
Re: Making Image Widgets
lucebac wrote:ImageManager::addFromImageFile() should do the trick.
How would I go about attaching that image to a window?
- Sun Feb 21, 2016 02:11
- Forum: Help
- Topic: [SOLVED] Making Image Widgets
- Replies: 6
- Views: 7560
[SOLVED] Making Image Widgets
Hey. I've been searching around if there was a way but all I can really find is deprecated ways of doing it and through making my own imageset, which I don't want to do. Also I'm currently using the TaharezLook scheme/looknfeel. What I want to do is have the logo for my game (which is just a 2500x50...