Nooooo,
I will rename, change country, change my faces, remove my fingerprints, create a sect and never speak to the rest of the world now....
Search found 6 matches
- Tue Apr 10, 2018 21:40
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Crash on String concatenation
- Replies: 6
- Views: 16232
- Tue Apr 10, 2018 16:57
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Crash on String concatenation
- Replies: 6
- Views: 16232
Re: Crash on String concatenation
Ok, I'm stupid. The exception was catched by visual studio and I thought that it was a crash.
So in fact all is working as intended... Can you suppress that post to save my honor?![Embarassed :oops:](./images/smilies/icon_redface.gif)
So in fact all is working as intended... Can you suppress that post to save my honor?
![Embarassed :oops:](./images/smilies/icon_redface.gif)
- Tue Apr 10, 2018 08:37
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Crash on String concatenation
- Replies: 6
- Views: 16232
Re: Crash on String concatenation
I downloaded the 0.8.7 version from your download page 5 days ago by clicking on "Source code packaged a a .zip file"
Thank you for the information about boost, I'm happy to don't need to install it![Smile :)](./images/smilies/icon_smile.gif)
Edit: I downloaded the dependencies the same time
Thank you for the information about boost, I'm happy to don't need to install it
![Smile :)](./images/smilies/icon_smile.gif)
Edit: I downloaded the dependencies the same time
- Mon Apr 09, 2018 21:59
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Crash on String concatenation
- Replies: 6
- Views: 16232
Crash on String concatenation
I'm facing a strange bug the I don't manage to solve. I just compiled dependencies and cegui for my SFML project with an openGLRenderer. After initialiazing the renderer, I do this: CEGUI::DefaultResourceProvider *rp = static_cast<CEGUI::DefaultResourceProvider*>(CEGUI::System::getSingleton().getRes...
- Wed Feb 22, 2017 11:17
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Cegui with Ogre 2.1
- Replies: 5
- Views: 15513
- Wed Feb 22, 2017 09:28
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Cegui with Ogre 2.1
- Replies: 5
- Views: 15513
Cegui with Ogre 2.1
Hello! I'm trying to compile CEGUI from source for Ogre renderer (Ogre 2.1). There is some issues with the compilation, due to API changes from Ogre I guess: GeometryBuffer.cpp: line 98: rop.operationType = RenderOperation::OT_TRIANGLE_LIST; should be rop.operationType = Ogre::OperationType::OT_TRIA...