Search found 14 matches
- Sun May 30, 2004 21:46
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling sources.
- Replies: 24
- Views: 25164
Compiling sources.
Thanks for suggestion paul, I have moved the creation code to constructor of PLTopBar class. I saw it when copying code to the forum ;) By the way, I made timer and wrote Update events, It's working now. thanks for your help. I use setText method of WLStatic control, OnUpdateEvent triggers every 100...
- Sun May 30, 2004 14:13
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling sources.
- Replies: 24
- Views: 25164
Compiling sources.
Hi paul, I have some problems, I will be glad if you help me. I made a topBar and bottomBar widgets, you can see them in the picture. http://members.lycos.co.uk/xxudg/GUIShot30052004.JPG In topBar there is a some extra windows showing some information about Weather and about the day :) I created the...
- Tue May 25, 2004 09:34
- Forum: CEGUI Library Development Discussion
- Topic: Crazy Eddie's Waffle Thread
- Replies: 24
- Views: 27239
Crazy Eddie's Waffle Thread
yep, great technique. With this, we can do calculations only a multiplation
and this is great
Polat


Polat
- Tue May 18, 2004 20:13
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling sources.
- Replies: 24
- Views: 25164
Compiling sources.
Thanks a lot for your interest. I will post new screen shots when they are ready.
Polat

Polat
- Thu May 13, 2004 13:21
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Point list to renderer class
- Replies: 5
- Views: 7034
Point list to renderer class
Yep, don't worry about this ;) I will share things that I added to this system. I will develop some new Widgets (like toolbar, menu, status bar, etc.). and I will also post them to you. In my plans there is a DXSound App to add this system for playing music. I'm developing a Smart Home (Intelligent ...
- Thu May 13, 2004 09:06
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Point list to renderer class
- Replies: 5
- Views: 7034
Point list to renderer class
Hi, I have a suggestion. You know that i need to develop shapes different from quad. This feature must be in renderer class. I think you can add a function to the renderer class that we can give point arrays :) When we called this function, and give a point list, It can generate the shape of this po...
- Tue May 11, 2004 20:00
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling sources.
- Replies: 24
- Views: 25164
Compiling sources.
Yep, i modified drawself method and worked. Everything is great. But It's working slowly now. when I added three window, FPS downs to ~25. I added picture below. You can see where the frame is and where the image :) RenderableImage is in center. And you can understand what i did. This is a frame win...
- Mon May 10, 2004 12:56
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling sources.
- Replies: 24
- Views: 25164
Compiling sources.
hi; I solved Desktop Background with PTS2DSpriteSet;) Thank you. But I couldn't load file directly. I need to create sdf.txt file first, set the sprite info in this file. After that i can load file by using this sdf.txt file. Is that right, or are there any other way to load files directly. PTS2DSpr...
- Sun May 09, 2004 20:09
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling sources.
- Replies: 24
- Views: 25164
Compiling sources.
Hi; I have two question, sorry about this. If you help me I will be glad :) First one is making a background image. I created a PLDesktop Class. This class is derived from CEGUI::Window. It has a RenderableImage file. Everything is good, I can make some colour effects. But I can not load an image fr...
- Fri May 07, 2004 15:36
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling sources.
- Replies: 24
- Views: 25164
Compiling sources.
Hi again. I need transparent rendering in your GUI. When will you distribute source of transparency supported GUI System. or can you explain to me how to implement transparency to the controls.
Thanks,
Polat
Thanks,
Polat
- Thu May 06, 2004 10:29
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling sources.
- Replies: 24
- Views: 25164
Compiling sources.
Yep, you are right. I forgot the alpha channel. I opened file again, and draw alpha information in photoshop. now it's working
). thanks a lot.
byee.
Polat

byee.
Polat
- Wed May 05, 2004 19:21
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling sources.
- Replies: 24
- Views: 25164
Compiling sources.
I don't know how to set alpha channel in PhotoShop. I only draw new border for WLFrameWindow starting from (X=2, Y=90) and simply save the file.
Thanks for you interest.
Polat
Thanks for you interest.

Polat
- Wed May 05, 2004 18:34
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling sources.
- Replies: 24
- Views: 25164
Compiling sources.
Hi again; I compiled the sources. But I have a problem too. I'm changing WinLook project. I opened WinLook.tga file in PhotoShop. And draw something. After that I added new sprites contionusly and updated new SpriteCount field in file. New SpriteCount is 88, I added 8 new sprites. I opened WLFrameWi...
- Wed Apr 28, 2004 18:07
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling sources.
- Replies: 24
- Views: 25164
Compiling sources.
Hi; Firstly thanks for this great GUI. I'm learning how to code a GUI system with your sources, thanks a lot. I have some problems when compiling your sources. I tried something but can not compile them. I have downloaded "crayzedsgui-0.300.000-source.zip" file from this site. I extracted ...