Search found 4 matches

by Walley
Thu Jan 06, 2005 00:19
Forum: Modifications / Integrations / Customisations
Topic: Trouble compiling my Ogre app with CEGUI
Replies: 11
Views: 7706

Trouble compiling my Ogre app with CEGUI

How embarassing - I think the problem was that I was never calling: mGUIRenderer = new CEGUI::OgreRenderer(mWindow, Ogre::RENDER_QUEUE_OVERLAY, false, 3000); new CEGUI::System(mGUIRenderer); And initializing the system :\ The fact it worked (?!) in Release mode made me think that wha...
by Walley
Sun Jan 02, 2005 23:43
Forum: Modifications / Integrations / Customisations
Topic: Trouble compiling my Ogre app with CEGUI
Replies: 11
Views: 7706

Trouble compiling my Ogre app with CEGUI

In my additional ignorance I also forgot to log in 8O.

Anyways, is CEGUI set to generate a log by default?
As it's not :\

I tried 'Logger::getSingleton().setLoggingLevel(Informative);' (saw that in one of the demos), but even it generates an assertion so I can't get a log ^.^.
by Walley
Fri Dec 31, 2004 00:33
Forum: Modifications / Integrations / Customisations
Topic: Trouble compiling my Ogre app with CEGUI
Replies: 11
Views: 7706

Trouble compiling my Ogre app with CEGUI

Ok, I managed to get around that by using #undef max and #undef min. However, now when I compile I get the same problem I was getting with the previous CEGUI and Ogre - in Debug Mode I get ms_Singleton Assertion failed upon calling CEGUI::Renderer* renderer = CEGUI::System::getSingleton().getRendere...
by Walley
Thu Dec 30, 2004 12:00
Forum: Modifications / Integrations / Customisations
Topic: Trouble compiling my Ogre app with CEGUI
Replies: 11
Views: 7706

Trouble compiling my Ogre app with CEGUI

In my Ogre application, I'm merely including "CEGUI.h" and "ogrerender.h" from CEGUI at the moment, as well as using one function (which is not the source of the problem). I was able to get this compiling and running fine in Release mode with the latest stable release, but in Deb...

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