Search found 8 matches
- Tue Aug 18, 2020 18:15
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: undefined iconv symbols on Mac OS X with CEGUI 0.8.7
- Replies: 1
- Views: 7099
Re: undefined iconv symbols on Mac OS X with CEGUI 0.8.7
This problem happens when the MacPorts version of libiconv's headers are used and Mac OS X version of libiconv.dylib is used in linking. One possible solution is to deactivate the MacPorts version of libiconv: sudo port deactivate libiconv
- Fri Aug 14, 2020 19:41
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: undefined iconv symbols on Mac OS X with CEGUI 0.8.7
- Replies: 1
- Views: 7099
undefined iconv symbols on Mac OS X with CEGUI 0.8.7
When building CEGUI using any of the project types that CMake can make, several undefined symbol errors involving iconv happen. [ 70%] Linking CXX shared library ../../lib/libCEGUIBase-0.dylib Undefined symbols for architecture x86_64: "_libiconv", referenced from: __ZNK5CEGUI21IconvString...
- Fri Aug 14, 2020 18:01
- Forum: Help
- Topic: CMake fails to make a CodeBlocks Ninja project
- Replies: 0
- Views: 12924
CMake fails to make a CodeBlocks Ninja project
I'm trying to build CEGUI 0.8.7 on Mac OS 10.8. When I have CMake try to make the CodeBlocks Ninja project, it fails with this error message: CMake Error: CMake was unable to find a build program corresponding to "Ninja". CMAKE_MAKE_PROGRAM is not set. You probably need to select a differe...
- Sun Aug 09, 2020 18:40
- Forum: Help
- Topic: Assertion failed: (ms_Singleton), function getSingleton
- Replies: 1
- Views: 7562
Assertion failed: (ms_Singleton), function getSingleton
Hi, I'm trying to make this simple program: #include <CEGUI/CEGUI.h> using namespace std; using namespace CEGUI; int main(int argc, char *argv[]) { WindowManager& wmgr = WindowManager::getSingleton(); Window* myRoot = wmgr.createWindow( "DefaultWindow", "root" ); System::getS...
- Sun Aug 09, 2020 18:33
- Forum: Help
- Topic: libCEGUIOpenGLRenderer.dylib missing on Mac OS X
- Replies: 3
- Views: 8500
Re: libCEGUIOpenGLRenderer.dylib missing on Mac OS X
Found out that a CMake setting called CEGUI_BUILD_RENDERER_OPENGL was not set. Checking this setting resolves the issue.
- Wed Jul 15, 2020 10:39
- Forum: Help
- Topic: libCEGUIOpenGLRenderer.dylib missing on Mac OS X
- Replies: 3
- Views: 8500
Re: libCEGUIOpenGLRenderer.dylib missing on Mac OS X
The only solution to this problem is to use version 0.8.4. It has all the files.
- Mon Jul 13, 2020 02:25
- Forum: Help
- Topic: libCEGUIOpenGLRenderer.dylib missing on Mac OS X
- Replies: 3
- Views: 8500
Re: libCEGUIOpenGLRenderer.dylib missing on Mac OS X
Forgot to note that I built version 0.7.9 using MacPorts and built version 0.8.7 from downloaded source code.
- Mon Jul 13, 2020 02:20
- Forum: Help
- Topic: libCEGUIOpenGLRenderer.dylib missing on Mac OS X
- Replies: 3
- Views: 8500
libCEGUIOpenGLRenderer.dylib missing on Mac OS X
Hi I recently built both CEGUI v0.7.9 and v0.8.7. I noticed that v0.7.9 did have the file libCEGUIOpenGLRenderer.dylib, but v0.8.7 does not appear to make this file. Here are all the library files I notice were built with version 0.8.7: libCEGUICoreWindowRendererSet.dylib libCEGUIDevILImageCodec.dyl...