Search found 15 matches

by JohnArgentieri
Tue Jan 13, 2009 16:09
Forum: Modifications / Integrations / Customisations
Topic: CEGUI 0.50b Segfault on loadWindowLayout
Replies: 5
Views: 5054

C.E., It happenned again. I've been unsuccessful at determining what is going wrong here... #0 CEGUI::Font::getTextExtent (this=0xb6cfdfd0, text=@0xbfff9f40, x_scale=1) at ../include/CEGUIImage.h:107 #1 0x02dd2335 in CEGUI::Font::getFormattedTextExtent (this=0xb6cfdfd0, text=@0xb69a3c38, format_area...
by JohnArgentieri
Thu Jan 08, 2009 22:29
Forum: Modifications / Integrations / Customisations
Topic: CEGUI 0.50b Segfault on loadWindowLayout
Replies: 5
Views: 5054

C.E., I did this after setting all the resource group / directories: CEGUI::FontManager::getSingleton().createFont( "Trebuchet.font" ) The log says that it successfully loaded 577 glyphs. But, when it reads the XML and tries to assign names to the window elements, it segfaults at getTextEx...
by JohnArgentieri
Thu Jan 08, 2009 16:39
Forum: Modifications / Integrations / Customisations
Topic: CEGUI 0.50b Segfault on loadWindowLayout
Replies: 5
Views: 5054

CEGUI 0.50b Segfault on loadWindowLayout

Folks, Does anyone know why CEGUI might segfault when loadWindowLayout is called, in the method getTextExtent? I am having this issue on RHEL 3u6 when working with release libraries which are dynamically linked. All the CEGUI .so's are in my LD_LIBRARY_PATH, and I'm using SILLY 0.1.0 and Xerces 2.7....
by JohnArgentieri
Tue Dec 09, 2008 20:22
Forum: Modifications / Integrations / Customisations
Topic: CEGUI Cleanup in an MDI app with multiple OpenGL components
Replies: 3
Views: 4087

Well, I'm assuming that it is happening when deleting the CEGUI::OpenGLRenderer and the CEGUI::System, because if I comment that stuff out it doesn't happen. I can look to the source code, but I wanted to make sure that there wasn't anyone on the CEGUI forums that could provide some insight. So, is ...
by JohnArgentieri
Mon Dec 08, 2008 15:45
Forum: Modifications / Integrations / Customisations
Topic: CEGUI Cleanup in an MDI app with multiple OpenGL components
Replies: 3
Views: 4087

CEGUI Cleanup in an MDI app with multiple OpenGL components

CEGUI Gurus, We've implemented CEGUI in a plug-in DLL to an MDI application on Win32. We're using 0.5.0b. There are other plug-ins that use OpenGL. Whenever we delete the CEGUI::System and OpenGLRenderer, on shutting down the one CEGUI plug-in, it destroys the textures in the other OpenGL plug-ins. ...
by JohnArgentieri
Tue May 01, 2007 21:01
Forum: Help
Topic: Relative sizes
Replies: 1
Views: 2470

Relative sizes

Hello all. I am rendering into an MFC Window that is part of a MDI Application. Everything works fine, except for the fact that CEGUI renders windows at incorrect pixel sizes. I've definined most of the content to fall under a fixed size parent window, but the proportions aren't correct. It works pe...
by JohnArgentieri
Tue May 01, 2007 12:58
Forum: Help
Topic: Windowslook.looknfeel Bug
Replies: 1
Views: 5383

Windowslook.looknfeel Bug

Line 3365 :

<Property name="HorizontalSlider" value="True" />

Throws exception

Peace,
John
by JohnArgentieri
Mon Apr 23, 2007 13:25
Forum: Help
Topic: CEGUI Events and Handlers
Replies: 1
Views: 2063

CEGUI Events and Handlers

Ahoy, me crazies!

When I inject inputs, and those inputs trigger a response on a widget to which I have subscribed an event handler, will my event handling code be run before injectMouseButtonDown returns? Or is my event handler run at some other time?

Have a hardy har har day.
by JohnArgentieri
Tue Jan 23, 2007 12:44
Forum: Modifications / Integrations / Customisations
Topic: Mouse Cursor
Replies: 2
Views: 3755

Hello again. I must apologize for the ambiguity. What I mean to ask is, when I go to resize a window, CEGUI makes a mouse resize cursor where my mouse is, despite whether or not I specified a cursor. I need these to be unique in my multiple view application, because the cursor gets drawn in all the ...
by JohnArgentieri
Thu Jan 18, 2007 19:34
Forum: Modifications / Integrations / Customisations
Topic: Mouse Cursor
Replies: 2
Views: 3755

Mouse Cursor

Hello all.

I need to make a unique mouse cursor for each of my views, since the single mouse cursor gets rendered incorrectly. Is this task possible to achieve?

Thanks,
John Argentieri
by JohnArgentieri
Wed Jan 17, 2007 18:47
Forum: Modifications / Integrations / Customisations
Topic: OpenGL Renderer : glViewport
Replies: 1
Views: 3566

OpenGL Renderer : glViewport

I am having some trouble with CEGUI trying to automatically determine the glviewport to render to. I mean, I am able to render but only a portion of my rendering surface gets drawn to by cegui. Can anyone please help me determine how to tell CEGUI to force the size of the viewport it's rendering to?...
by JohnArgentieri
Mon Jan 15, 2007 13:21
Forum: Modifications / Integrations / Customisations
Topic: Multiple OS Windows sharing rendering context
Replies: 6
Views: 5374

Thanks scriptkid.

That seems to have worked nicely. I greatly appreciate your help. Have a nice day today.

John
by JohnArgentieri
Mon Jan 15, 2007 00:51
Forum: Modifications / Integrations / Customisations
Topic: Multiple OS Windows sharing rendering context
Replies: 6
Views: 5374

P.S. What is the best technique for renaming a layout, from the root down? I should've remembered to ask you this as well... :)

Thanks for your help scriptkid !!
by JohnArgentieri
Sat Jan 13, 2007 15:17
Forum: Modifications / Integrations / Customisations
Topic: Multiple OS Windows sharing rendering context
Replies: 6
Views: 5374

scriptkid, You are correct. I was speaking of multiple child windows of the same program rendering at once. Are you saying that it is not possible to have exactly the same CEGUI GUI layout loaded twice where the two layouts are only different in the names of the windows? In other words, they will ap...
by JohnArgentieri
Sat Jan 13, 2007 01:18
Forum: Modifications / Integrations / Customisations
Topic: Multiple OS Windows sharing rendering context
Replies: 6
Views: 5374

Multiple OS Windows sharing rendering context

Dear all, I have gotten CEGUI 0.4.2 to work in multiple OS windows which are rendered sequentially and must share a rendering context. We intend to implement a set of CEGUI layouts which get cloned for use in each OS Window as needed. Since CEGUI uses singletons, I suppose that this might present a ...

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