I haven't done a render-to-texture before for a mesh, so I'm not exactly sure how well that would work.
I'm guessing that the only options you have in my situation is either render-to-texture and setting the alpha?
Search found 4 matches
- Thu Jan 18, 2007 21:56
- Forum: Help
- Topic: Ogre + CEGUI + StaticImage
- Replies: 6
- Views: 5241
- Thu Jan 18, 2007 20:34
- Forum: Help
- Topic: Ogre + CEGUI + StaticImage
- Replies: 6
- Views: 5241
- Thu Jan 18, 2007 19:43
- Forum: Help
- Topic: Ogre + CEGUI + StaticImage
- Replies: 6
- Views: 5241
- Thu Jan 18, 2007 00:00
- Forum: Help
- Topic: Ogre + CEGUI + StaticImage
- Replies: 6
- Views: 5241
Ogre + CEGUI + StaticImage
I'm running into a small issue here, I am using a static image as a background in som game states, but whenever I try to display an entity it hides behind the static image. I'm sure this is something stupid that I have overlooked, but as it stands no solution comes to mind. This is what I use to cre...