Search found 30 matches
- Fri Apr 04, 2008 19:00
- Forum: Skins and Themes
- Topic: AquaLook
- Replies: 5
- Views: 17941
- Thu Jan 17, 2008 15:08
- Forum: Offtopic Discussion
- Topic: How to Redraw mouse cursor
- Replies: 2
- Views: 4638
- Sat Nov 03, 2007 12:18
- Forum: User Projects
- Topic: Argentum Online 2
- Replies: 16
- Views: 22421
Hey Taharez, Netherforce's editor looks very well!!!! It seems that you did a great job! ;-). Thanks! I also found another video of Netherforce at youtube, it's awesome. Is Netherforce based on Ogree engine? That soft brush for terrain deformation of your video looks amazing. Yep, it's Ogre along w...
- Wed Oct 31, 2007 18:05
- Forum: User Projects
- Topic: Argentum Online 2
- Replies: 16
- Views: 22421
Cool! Looks like a nice interface for object manipulation, using hotkeys for scale/rotate/etc? The editor for the game I worked on during the spring had some similar features ( http://www.youtube.com/watch?v=BbPvxw3rWlU ), but it used a gui for scale/rotate/translate. A good editor is very nice to h...
- Wed Sep 05, 2007 15:00
- Forum: User Projects
- Topic: Argentum Online 2
- Replies: 16
- Views: 22421
- Fri Jul 06, 2007 18:10
- Forum: Help
- Topic: [Solved] Integrating CEGUI Lua with existing Lua
- Replies: 4
- Views: 6889
bull wrote:Appologies but I can't find the post you mention.
This was the thread I referred to, good luck.
- Thu Jul 05, 2007 19:37
- Forum: Help
- Topic: [Solved] Integrating CEGUI Lua with existing Lua
- Replies: 4
- Views: 6889
- Tue Jun 26, 2007 14:51
- Forum: Skins and Themes
- Topic: new skin based on Kore
- Replies: 13
- Views: 29469
- Tue May 08, 2007 19:52
- Forum: Modifications / Integrations / Customisations
- Topic: Keybinding Widget
- Replies: 12
- Views: 12641
- Tue May 08, 2007 08:22
- Forum: User Projects
- Topic: CEGUI and Ogre rendering in Blitzmax window
- Replies: 6
- Views: 19931
Re: CEGUI and Ogre rendering in Blitzmax window
Evak wrote:Not the most exciting screenie, being a CAD tool, but still
I actually think that makes it more interesting, seeing how these generally game-oriented libraries can be used in other areas. Looks like a nice app!
- Fri May 04, 2007 07:39
- Forum: CEGUI Library Development Discussion
- Topic: Skin editor proposal - long post
- Replies: 12
- Views: 14735
Sounds pretty good so far scriptkid! I have to agree with Pompei2, especially about the direct XML editing. I'm quite used to editing the files in Visual Studio now (which has syntax highlighting, auto-complete, formatting, and such nice features), and I do it pretty quickly. I imagine most existing...
- Thu Apr 12, 2007 15:45
- Forum: Offtopic Discussion
- Topic: A screenshot example of a complicated CEGUI-powered UI
- Replies: 9
- Views: 11712
- Sat Mar 10, 2007 18:04
- Forum: Offtopic Discussion
- Topic: CEGUI Project update
- Replies: 14
- Views: 16559
Nice to get an update :) I really think think the focus need to be on helping drumicube to get the editor to a release state. The library itself has been usable for some time, and despite the occasional complaint on performance and usability, easy content-creation is my top priority. Might just be b...
- Mon Jan 29, 2007 15:38
- Forum: Offtopic Discussion
- Topic: Using CEGUI as GUI in 3D [Solved, with images]
- Replies: 13
- Views: 14325
- Thu Jan 25, 2007 08:42
- Forum: Offtopic Discussion
- Topic: Using CEGUI as GUI in 3D [Solved, with images]
- Replies: 13
- Views: 14325