Thank's works fine.
I'll read them.
Search found 4 matches
- Wed Mar 26, 2008 19:31
- Forum: Help
- Topic: Problem with version 0.5
- Replies: 2
- Views: 1666
- Wed Mar 26, 2008 18:40
- Forum: Help
- Topic: Problem with version 0.5
- Replies: 2
- Views: 1666
Problem with version 0.5
First my english in writing isn't perfect. :) I've downloded the sdk for MSVC 9. I want to use CEGUI with irrlicht. So I've the following code. #include <irrlicht.h> #include "CEGUI.h" #include "RendererModules\IrrlichtRenderer\irrlichtrenderer.h" using namespace irr; using names...
- Tue Mar 13, 2007 13:45
- Forum: Help
- Topic: [Solved] CEGUI 0.50b and IrrLicht 1.2
- Replies: 2
- Views: 2456
In Version 1.1 it crashes at
Code: Select all
CEGUI::System::getSingleton().renderGUI()
- Mon Mar 12, 2007 12:41
- Forum: Help
- Topic: Irrlicht 1.1/CEGUI 0.50b/System::getSingleton().renderGUI
- Replies: 1
- Views: 2282
Irrlicht 1.1/CEGUI 0.50b/System::getSingleton().renderGUI
Hi, it doesn't work... this->driver->beginScene(true, true, SColor(0, 125, 125, 125)); this->device->getSceneManager()->drawAll(); CEGUI::System::getSingleton().renderGUI(); this->driver->endScene(); I tried CEGUI::System::getSingletonPtr(&...