Search found 9 matches
- Mon Aug 06, 2007 20:43
- Forum: Help
- Topic: How to create a button via lua script?
- Replies: 5
- Views: 4971
- Sat Jun 30, 2007 12:49
- Forum: Help
- Topic: Running an empty lua script crashes the game
- Replies: 2
- Views: 2228
- Fri Jun 29, 2007 15:26
- Forum: Help
- Topic: Running an empty lua script crashes the game
- Replies: 2
- Views: 2228
Running an empty lua script crashes the game
I'm currently using CEGUI 5 and Ogre 1.4. I init CEGUI like this: mGUIRenderer = new CEGUI::OgreCEGUIRenderer(mWindow, Ogre::RENDER_QUEUE_OVERLAY, false, 3000, mSceneMgr); mCEGUILua = new CEGUI::LuaScriptModule(); mGUISystem = new CEGUI::System(mGUIRenderer); CEGUI::System::g...
- Mon May 07, 2007 18:03
- Forum: Help
- Topic: Setting an ImageButton's image - With no imageset!
- Replies: 20
- Views: 16358
- Mon May 07, 2007 17:33
- Forum: Help
- Topic: Setting an ImageButton's image - With no imageset!
- Replies: 20
- Views: 16358
- Mon May 07, 2007 17:00
- Forum: Help
- Topic: Setting an ImageButton's image - With no imageset!
- Replies: 20
- Views: 16358
- Mon May 07, 2007 15:54
- Forum: Help
- Topic: Setting an ImageButton's image - With no imageset!
- Replies: 20
- Views: 16358
- Mon May 07, 2007 14:51
- Forum: Help
- Topic: Setting an ImageButton's image - With no imageset!
- Replies: 20
- Views: 16358
- Mon May 07, 2007 14:16
- Forum: Help
- Topic: Setting an ImageButton's image - With no imageset!
- Replies: 20
- Views: 16358
Setting an ImageButton's image - With no imageset!
Howdy. I'd like to change the property of an ImageButton normal/hover/pushed or disabled images in C++ code, however, the textures that I use are end-user supplied. For example: Dirt.jpg. These images are not part of any image files. To clarify: My application will come with a folder called textures...