Search found 31 matches
- Tue Aug 08, 2006 09:41
- Forum: User Projects
- Topic: Rastullahs Lockenpracht 0.2 - 2nd Techdemo released
- Replies: 2
- Views: 6083
Rastullahs Lockenpracht 0.2 - 2nd Techdemo released
In the past days we released our 2nd tech demo and because we use CEGUI (since Version 0.2 to Version 0.4 for now) for our user interface we would like to present it in this forum. We use Falagard with a custom look'n'feel. All GUI windows are defined in XML-Files and almost no UI elements are creat...
- Wed Jan 11, 2006 00:14
- Forum: CEGUI Library Development Discussion
- Topic: [BUG] Infinite loop with progress bar
- Replies: 2
- Views: 4610
Re: [BUG] Infinite loop with progress bar
Okay, I found out more details: We have a progress bar with frame and inner parts ("status_filling"). The inner part is <HorzFormat type="Tiled" />. If I remove this by surrounding with XML comments, the crash won't happen. Full code is: <WidgetLook name="RastullahLook/Statu...
- Tue Jan 10, 2006 10:05
- Forum: CEGUI Library Development Discussion
- Topic: [BUG] Infinite loop with progress bar
- Replies: 2
- Views: 4610
[BUG] Infinite loop with progress bar
Hi, I noticed some problem with our customized progress bar. It is composed of three parts (left | middle, which can change it's length | right). When the progress bar is set to a very low value, the application hangs and more and more memory is consumed (I killed it on 1.2 GB). It seems the cause i...
- Tue Sep 27, 2005 11:11
- Forum: Modifications / Integrations / Customisations
- Topic: PopupMenu
- Replies: 4
- Views: 3895
Re: PopupMenu
You are trying to insert an instance of StaticText (statically casted into an ItemEntry) into the popup menu. The class MenuItem is the one you need, so try to use the line mIEInventoryDetail = (CEGUI::ItemEntry *)mWinMgr->createWindow( (CEGUI::utf8*)"TaharezLook/MenuItem&qu...
- Tue Sep 06, 2005 12:29
- Forum: CEGUI Library Development Discussion
- Topic: A doubt abou popmenu
- Replies: 5
- Views: 6641
Re: A doubt abou popmenu
Just use PopupMenuItem instead of just MenuItem, that should do. To provide a complete menu bar in a XML file use something like <Window Type="Look/Menubar" Name="MainMenu"> <Window Type="Look/MenubarItem" Name="MainMenu/Item1"> <Property Name="Text"...
- Mon Sep 05, 2005 08:50
- Forum: CEGUI Library Development Discussion
- Topic: A doubt abou popmenu
- Replies: 5
- Views: 6641
Re: A doubt abou popmenu
You are using this C cast MenuItem* item = (MenuItem*)pop->getParent(); So every parent of pop is cast to a MenuItem pointer. You can't call a method on this pointer if it is NULL (I bet this is the case, since the else branch includes the case of item being NULL) or not a MenuItem. ...
- Fri Sep 02, 2005 09:01
- Forum: Modifications / Integrations / Customisations
- Topic: HELP: PopMenu
- Replies: 2
- Views: 2991
Re: HELP: PopMenu
Have you used CEGUI before? You have two possibilities, design your menu by creating XML files or creating it by program code. See http://www.cegui.org.uk/wiki/index.php/The_Beginner_Guide_to_Creating_a_CEGUI_Window, Popupmenus are in WindowsLook only. Create a PopupMenu, then add PopupMenuItems as ...
- Thu Sep 01, 2005 21:06
- Forum: Modifications / Integrations / Customisations
- Topic: Tooltips in Listboxes
- Replies: 7
- Views: 5164
Re: Tooltips in Listboxes
Setting the tooltip's owner did the trick. Thanks for your help. I submitted a patch against the 0.4 CVS branch on SourceForge.
- Thu Sep 01, 2005 13:54
- Forum: Modifications / Integrations / Customisations
- Topic: window set
- Replies: 2
- Views: 2604
Re: window set
If you want to change things beyond the images, like the text color of a whole widget class, you could copy the whole TaharezLook or WindowsLook to your own look DLL. Rename all the classes and the Look-Strings, compile it into your own DLL and change the scheme to use it. This is what we did. Or yo...
- Thu Sep 01, 2005 08:30
- Forum: Modifications / Integrations / Customisations
- Topic: mouse cursonr won't display
- Replies: 4
- Views: 3838
Re: mouse cursonr won't display
I fear, factor 100 is too small. CEGUI wants to have pixel coordinates for the movements. You'll have to use something like CEGUI::Renderer* renderer = System::getSingleton().getRenderer(); System::getSingleton().injectMouseMove( e->getRelX() * renderer->getWidth&...
- Thu Sep 01, 2005 00:50
- Forum: Modifications / Integrations / Customisations
- Topic: Tooltips in Listboxes
- Replies: 7
- Views: 5164
Re: Tooltips in Listboxes
Okay, it's almost done. http://team-pantheon.de/~blakharaz/cegui/trial2_item1.jpg http://team-pantheon.de/~blakharaz/cegui/trial2_item2.jpg But I noticed a little bug with the tooltip: If the mouse pointer is not over an item, I change the text to "" which hides the tooltip. But if I go ov...
- Tue Aug 30, 2005 15:20
- Forum: Modifications / Integrations / Customisations
- Topic: mouse cursonr won't display
- Replies: 4
- Views: 3838
Re: mouse cursonr won't display
Do you inject mouse movement into CEGUI? IMHO the pointer isn't rendered if you never move the mouse.
- Mon Aug 29, 2005 22:24
- Forum: Modifications / Integrations / Customisations
- Topic: Tooltips in Listboxes
- Replies: 7
- Views: 5164
Re: Tooltips in Listboxes
Okay, I tried to do this. But it seems that tooltips are not resized very often (and I found no auto-resize like in the menus). My code is void Listbox::onMouseMove(MouseEventArgs& e) { Point posi = relativeToAbsolute(screenToWindow(e.position)); ListboxItem* item = ...
- Wed Aug 24, 2005 17:35
- Forum: Modifications / Integrations / Customisations
- Topic: Tooltips in Listboxes
- Replies: 7
- Views: 5164
Tooltips in Listboxes
Hi, I created a listbox item showing an image (see https://sourceforge.net/tracker/index.php?func=detail&aid=1268750&group_id=93749&atid=605424). But I like to show a tooltip with a short description when the user moves the mouse cursor over the image, how can I do this, ListboxItem can'...
- Wed Feb 23, 2005 14:00
- Forum: Modifications / Integrations / Customisations
- Topic: Crash at the scheme loading
- Replies: 21
- Views: 13581
Re: Crash at the scheme loading
I have the same problem with Ogre 1.0 (from Ogre's v1-0 CVS branch) and CEGUI 0.2 (currently in debug mode). After reading the configuration file the block end causes the RawDataContainer to be deleted and this ends up in a memory error The (shortened) call stack is msvcr71d.dll!_CrtIsValidHeapPoint...