ahh it was my own stupid mistake the buttons were grouped by a window that was the full screen size so they overrode everything else works fine now after i shrunk it to the correct size
thankyou for the help
you can delete this post if you like i doubt it adds much useful info to the forums heh
Search found 19 matches
- Sun Jun 01, 2008 03:32
- Forum: Help
- Topic: window handling events(fixed)
- Replies: 4
- Views: 3175
- Sat May 31, 2008 11:30
- Forum: Help
- Topic: window handling events(fixed)
- Replies: 4
- Views: 3175
- Sat May 31, 2008 06:52
- Forum: Help
- Topic: window handling events(fixed)
- Replies: 4
- Views: 3175
window handling events(fixed)
Hey i realise this is a frequent topic in the forums but i couldnt find any helpful info for my specific case I am making a game in ogre with cegui login, lobby and in game menus I have a single layout file with all the windows grouped into it each seperate part grouped into an overall hirachy im us...
- Wed Mar 26, 2008 21:23
- Forum: Help
- Topic: radiobutton triggering twice
- Replies: 3
- Views: 2831
- Wed Mar 26, 2008 15:17
- Forum: Help
- Topic: radiobutton triggering twice
- Replies: 3
- Views: 2831
radiobutton triggering twice
Hey ive got a set of 3 radio buttons grouped together using code from the wiki and other places i have a subscribed event for them as follows CEGUI::WindowManager::getSingleton().getWindow("preFold")-> subscribeEvent(CEGUI::RadioButton::EventSelectStateChanged, CEGUI::E...
- Wed Mar 26, 2008 13:09
- Forum: Help
- Topic: mouse cursor disappearing [SOLVED]
- Replies: 2
- Views: 2211
- Tue Mar 25, 2008 13:33
- Forum: Help
- Topic: mouse cursor disappearing [SOLVED]
- Replies: 2
- Views: 2211
mouse cursor disappearing [SOLVED]
Hey im working on a ogre / cegui application when i load it up everythings fine the mouse cursor is in the center of the screen as soon as i move the mouse it disappears and never comes back if i move the mouse over a editbox or text area it reappears and becomes a proper cursor for text input but o...
- Fri Jun 15, 2007 16:06
- Forum: Help
- Topic: making release
- Replies: 4
- Views: 3683
ok creating installer
ok can anyone tell me how to create an installer for vc express 2005 ive read about 20 sites and they all say to do things that dont work like run files that dont exist in my copy
there are no options in my create new project for deployment
there are no options in my create new project for deployment
- Fri Jun 15, 2007 15:11
- Forum: Help
- Topic: making release
- Replies: 4
- Views: 3683
making release
hey just wondering if anyone can tell me exactly what files are needed and everything to be able to show the program on another computer i dont mind leaving the program using the debug dlls and stuff but just what dlls and what librarys and everything that are neccasary my project uses the opengl re...
- Thu Jun 14, 2007 12:48
- Forum: Help
- Topic: loading static image at runtime (SOLVED)
- Replies: 4
- Views: 4116
finally got image loading
finally got it working this code displays an image using the name of the image as the unique identifier only loads if the image is unloaded otherwise it just gets the image from imagemanager theres no need for size info becuase the image is loaded and set to the correct size of the window that conta...
- Wed Jun 13, 2007 21:52
- Forum: Help
- Topic: loading static image at runtime (SOLVED)
- Replies: 4
- Views: 4116
code problem
ok thankyou for the size info can someone take a look at my layout and code though please? since its crashing when i run it at the moment and it wont reload images that have already been displayed ive been through alot of peoples examples and the widget galore stuff alot of the methods are very diff...
- Wed Jun 13, 2007 19:51
- Forum: Help
- Topic: loading static image at runtime (SOLVED)
- Replies: 4
- Views: 4116
loading static image at runtime (SOLVED)
hey im trying to change a static image defined in a layout file at runtime with several different pictures depending on user input ive read as many forum posts as i can so far but its still not working right for instance i have a set of 5 map images each click swaps to the relevant image but the cod...
- Tue Jun 12, 2007 09:16
- Forum: Help
- Topic: rendering with opengl (all fixed)
- Replies: 8
- Views: 5946
maybe working
ok ive got a window to come up still working on it ill post again soon with my next idiotic question thx everyone
at the moment its loading the window but nothing in it ill figure it out i hope
at the moment its loading the window but nothing in it ill figure it out i hope
- Mon Jun 11, 2007 21:01
- Forum: Help
- Topic: rendering with opengl (all fixed)
- Replies: 8
- Views: 5946
thx for everyones quick responses using the try catch statement i found that it wasent loading any of the schemas or layouts or anything heh ive droped them all into the excutable folder and now its loading them all the graphics window however isnt coming up anyone got any ideas the code is still th...
- Mon Jun 11, 2007 17:42
- Forum: Help
- Topic: [resolved] creating menu system for a game
- Replies: 3
- Views: 3246
thankyou for the advice
ive ended up implementing the buttons as a vector of strings that i implement in a for loop to set the callbacks then just using if statements in the single callback system as follows void Demo7Sample::initDemoEventWiring(void) { using namespace CEGUI; vector<string> buttons; buttons.pu...