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- Wed Jun 01, 2005 08:27
- Forum: Modifications / Integrations / Customisations
- Topic: Fonts on MacOSX
- Replies: 8
- Views: 8338
Re: Fonts on MacOSX
In case someone is interested, this is quite an easy fix. As Crazy Eddie suggested, it's an endian issue. All i did was to implement byte swapping in the OgreCEGUITexture.cpp file inside the loadFromMemory member function. It looks like this now: //--asu start //byte swapping utils void _ByteSwap(un...