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by asu
Wed Jun 01, 2005 08:27
Forum: Modifications / Integrations / Customisations
Topic: Fonts on MacOSX
Replies: 8
Views: 8338

Re: Fonts on MacOSX

In case someone is interested, this is quite an easy fix. As Crazy Eddie suggested, it's an endian issue. All i did was to implement byte swapping in the OgreCEGUITexture.cpp file inside the loadFromMemory member function. It looks like this now: //--asu start //byte swapping utils void _ByteSwap(un...

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