Search found 15 matches

by Nihilus
Thu Dec 16, 2004 14:49
Forum: Offtopic Discussion
Topic: CrayEddie GUI and Unicode
Replies: 13
Views: 9090

CrayEddie GUI and Unicode

Oops sorry, didn't realize how confusing that was when I wrote it!
by Nihilus
Thu Dec 16, 2004 03:33
Forum: Offtopic Discussion
Topic: CrayEddie GUI and Unicode
Replies: 13
Views: 9090

CrayEddie GUI and Unicode

This thread has a link to the demo mentioned.
by Nihilus
Sat Dec 04, 2004 19:42
Forum: Modifications / Integrations / Customisations
Topic: Datafiles relative paths
Replies: 4
Views: 3571

Datafiles relative paths

The relative paths to work but they have to be in the style for the current OS (ie. \ for Windows and / for Linux/OSX). On Windows <Imageset Name="TaharezLook" Filename="../datafiles/imagesets/TaharezLook.imageset" /> seems to work for me. If I change said path, it...
by Nihilus
Sun Sep 12, 2004 18:25
Forum: Modifications / Integrations / Customisations
Topic: CEGui+ogre
Replies: 27
Views: 14600

CEGui+ogre

I've had no luck either. Been working on getting everything working in VC8, though I'm getting some strangenesses there related to my project settings I think.
by Nihilus
Fri Sep 10, 2004 20:11
Forum: Modifications / Integrations / Customisations
Topic: CEGui+ogre
Replies: 27
Views: 14600

CEGui+ogre

Thanks, CE. That helped. I've now built boost for both vc6 and vc8. For vc8 I just edited the boost/config/compiler/vstudio.hpp and changed the unknown compiler check to be > 1400 (vstudio 8's version) instead of 1310 (7.1) and then compiled as if it were 7.1. I'll see if this works, CEGUIBas...
by Nihilus
Fri Sep 10, 2004 17:40
Forum: Modifications / Integrations / Customisations
Topic: CEGui+ogre
Replies: 27
Views: 14600

CEGui+ogre

OK, I rebuilt these: 2) boost: this built with vc++2005beta. I had to convince it that I was using vc7.1 though, and it gave many warnings, but it did compile. How did you do this? I can't get boost to compile for VC6 or 8, which are my only two options currently. The documentation on how to compil...
by Nihilus
Thu Sep 09, 2004 18:57
Forum: Modifications / Integrations / Customisations
Topic: 'Beta' releases of the VC dependencies packages
Replies: 57
Views: 31556

'Beta' releases of the VC dependencies packages

Hmm the vc6 dependancies I have are from July 22, so probably are sltport 4.5.3. They compile the debug versions on my system, but not the release, probably because of the conflicting version, as I have stlport 4.6.2 installed. Strange that they work at all, though.
by Nihilus
Thu Sep 09, 2004 17:39
Forum: Modifications / Integrations / Customisations
Topic: 'Beta' releases of the VC dependencies packages
Replies: 57
Views: 31556

'Beta' releases of the VC dependencies packages

(I'd had a comment in my previous post about the old dependancies maybe being why attempt to load a layout from XML was failing, but then I searched the forums and found where you explain how to do it and saw what I was missing) I can currently run in Debug mode with the latest CVS and the dependanc...
by Nihilus
Wed Sep 08, 2004 21:22
Forum: Modifications / Integrations / Customisations
Topic: 'Beta' releases of the VC dependencies packages
Replies: 57
Views: 31556

'Beta' releases of the VC dependencies packages

Thanks for looking into it, CE.

I can work around (I think) with the older dependancies pack for now or just use release mode.


-- Edit: Got XML loading working :)
by Nihilus
Tue Sep 07, 2004 19:29
Forum: Modifications / Integrations / Customisations
Topic: 'Beta' releases of the VC dependencies packages
Replies: 57
Views: 31556

'Beta' releases of the VC dependencies packages

I've uploaded a fixed package for VC6 and STLport 4.6.2, as you've probably seen :) Has anyone had a chance to test this yet? I did test it myself here, but things always seem to happen differently once the packages get out in the wild. Thanks in advance for any feedback :D CE. I'm working on getti...
by Nihilus
Fri Sep 03, 2004 22:36
Forum: Modifications / Integrations / Customisations
Topic: Ogre/CEGui Help needed
Replies: 8
Views: 4448

Ogre/CEGui Help needed

There are a couple of threads in this forum about compiling with Ogre. The main trick seems to be setting _STLP_DEBUG in all of the Ogre Debug projects. Demo8 is binary because the Scripting code isn't in CVS yet, but Demo7 has the sources with it. Since it doesn't use the scripting code or XML layo...
by Nihilus
Fri Sep 03, 2004 19:20
Forum: Modifications / Integrations / Customisations
Topic: VC++ 6 project settings - help needed
Replies: 41
Views: 20343

VC++ 6 project settings - help needed

Yep, that's right, you use those setting when compiling the demo .exe project. The settings relate to the c/c++ runtime to be used and do not affect the way the project is built in itself (other than to ensure correct linkage). HTH CE. Thanks, that worked! I had improperly created the project as a ...
by Nihilus
Fri Sep 03, 2004 15:27
Forum: Modifications / Integrations / Customisations
Topic: VC++ 6 project settings - help needed
Replies: 41
Views: 20343

VC++ 6 project settings - help needed

No, as you guessed, everything is dynamically linked. You have to adjust the runtime setting for your project to be Multithreaded DLL for the release build and Debug Multithreaded DLL for the debug build. Errrm... The setting is in Project Settings, on the C++ tab, code generation option (or someth...
by Nihilus
Thu Sep 02, 2004 20:41
Forum: Modifications / Integrations / Customisations
Topic: VC++ 6 project settings - help needed
Replies: 41
Views: 20343

VC++ 6 project settings - help needed

I've gotten the cegui_mk2 from cvs to compile (with older dependancy packages) but when I try to compile the demo, I get a link error: LINK: fatal error LNK1104: cannot open file "libboost_signals-vc6-mt-sgdp-1_31.lib" Based on the boost auto-linking, this should be expected. Do yo...
by Nihilus
Wed Sep 01, 2004 22:18
Forum: Modifications / Integrations / Customisations
Topic: 'Beta' releases of the VC dependencies packages
Replies: 57
Views: 31556

'Beta' releases of the VC dependencies packages

Not sure if this is the place to post this, but I tried building with the beta-1 dependancies package, stlport 4.6.2 and vc 6.0s5. Had lots of unresolved boost dependancies. So I compared the dependancies packages for this release with the previous one (which compiles ok) and noticed that the libboo...

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