Hey Guys, I recently managed to compile the latest CEED and noticed UserStrings are killed on Saving :cry: Just implemented it but is there anything i could improve for a pull request? I added the following to Window::writeXMLToStream() : after the line "writePropertiesXML(xml_stream);" : ...
Lubens String debugger is unstable for me on VS2015, but after some fiddling i managed to create a simpler natvis for VS2015. Please also report back if this works for you
Thanks for your help Pompei2 :!: nyhm our Gentoo Maintainer told me CEGUI doesn't install its config.h so we do now have the xsd files at both locations ( application and gui data directories ) I think the best way to find out at compilation what compiler is used should be over CEGUIconfig.h and not...
you already added the CEGUi include path to your include paths right ? Yep but our game also seems to use a config.h on Linux. So we would end up with 2 config.h files. Problem is i have no Linux installed so i can't test if it would work. Maybe we don't need our config.h include anymore so we can ...
I need to detect if CEGUI was build with Xerces to set the xsd directory but the only method i found was with using #ifdef HAVE_CONFIG_H # include "config.h" #endif Is that the proper way :?: Because we also use a #ifdef HAVE_CONFIG_H in Secret Maryo Chronicles for Linux builds. I think th...
Heya CEGUI guys, I have an error loading a font in Secret Maryo Chronicles which only happens in release mode. I tried compiling without STLPort and with and messed with the initialization but no luck :roll: Debug works and if i start the game from VS with debugging i also have no errors ... same er...