Search found 6 matches
- Wed Mar 15, 2006 23:52
- Forum: Unofficial CEGUI-Related Tools
- Topic: Custom skins with official CEGUI Layout editor
- Replies: 9
- Views: 9187
Well, im already have my full time job + evening time job. I think that creating pack of different editors for different .XML files it helps, but there is also more straight way.. What about XML - out second GUI also was based on XML, but don't catch illusion that XML decide all problems for you. Du...
- Wed Mar 15, 2006 12:57
- Forum: Unofficial CEGUI-Related Tools
- Topic: Custom skins with official CEGUI Layout editor
- Replies: 9
- Views: 9187
Yes, i agree with you, this library is currently best free (in bounds of LGPL of cource) GUI library, but, unfortunately, guys just moves into wrong direction, or, better to say, looks on a problem from a wrong side. Library is a child, but already very old and heavy child, time to change something....
- Tue Mar 14, 2006 01:39
- Forum: Unofficial CEGUI-Related Tools
- Topic: Custom skins with official CEGUI Layout editor
- Replies: 9
- Views: 9187
Well, i tried Martignasse trick, worked, but anyway i can't work with it cause interface distort because of different controls boundary widths. And some time later i find out that i can't edit any custom properties for even build in controls (for example max property for a slider). And can't insert ...
- Sat Mar 11, 2006 08:44
- Forum: Unofficial CEGUI-Related Tools
- Topic: Custom skins with official CEGUI Layout editor
- Replies: 9
- Views: 9187
Custom skins with official CEGUI Layout editor
Guys, i don't really understand how to use Falagard skins with editor, for example, build-in Vanilla skin. Any tutorial or maybe you already discuss it before (i searched but find nothing)?
Thanks.
Thanks.
- Wed Oct 26, 2005 18:55
- Forum: Modifications / Integrations / Customisations
- Topic: default button
- Replies: 1
- Views: 1695
default button
How to create default button on a FrameWindow? It's a common using mechanism, when, for example:
* i have Editbox and Button on a frame
* im entered some text
* im press enter and this presses the default button on a frame button.
* i have Editbox and Button on a frame
* im entered some text
* im press enter and this presses the default button on a frame button.
- Wed Oct 26, 2005 18:06
- Forum: Offtopic Discussion
- Topic: CEGUI::String bug
- Replies: 1
- Views: 2318
CEGUI::String bug
in CEGUI 0.4.0 String& assign(size_type num, utf32 code_point) { if (num == npos) throw std::length_error("Code point count can not be 'npos'"); grow(num); setlen(num); utf32* p = ptr(); while(num--) *p = code_point; return *...