Search found 13 matches

by PeterNewman
Tue Feb 13, 2007 05:46
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Unified Coordinate Enhacement - Smart System
Replies: 3
Views: 4603

I like this idea, although I don't know how implementable it would be. The only immediate downside I see is windows linking up (where window1 is attached to the top of window2, and window2 is attached to the bottom of window1), where positioning would be pretty much up to the order they got called i...
by PeterNewman
Tue Feb 13, 2007 05:41
Forum: Help
Topic: Casting CEGUI variables
Replies: 1
Views: 2041

If what you're looking for is a const char* then the CEGUI::String::c_str() function is what you're after. If you're after a std::string I think you need to go via c_str() as well.
by PeterNewman
Mon Sep 11, 2006 01:46
Forum: Modifications / Integrations / Customisations
Topic: ImageProperty Dim in looknfeel
Replies: 0
Views: 2007

ImageProperty Dim in looknfeel

Hi there. I'm fiddling about with Falgarad Looknfeel, trying to make a checkbox that can have its images overriden by properties. I've got the basic <PropertyDefinition> and <ImageProperty> parts in to allow this (with default settings to the normal imagery), but the trouble I'm running in to is get...
by PeterNewman
Tue Aug 29, 2006 04:14
Forum: CEGUI Library Development Discussion
Topic: Using ScopedConnection
Replies: 3
Views: 5723

Also, should ~ScopedConnection() check d_connection before calling disconnect? Or better, disconnect (and connected) check d_connection.isValid() first? Since it is possible to create a default constructor ScopedConnection, which will create a default Event::Connection, which uses 0 pointers. Also, ...
by PeterNewman
Wed Aug 16, 2006 05:23
Forum: CEGUI Library Development Discussion
Topic: Using ScopedConnection
Replies: 3
Views: 5723

Using ScopedConnection

Whenever I try to use ScopedConnection in 0.5.0 RC2, I'm trying to access the private member (the constructor).

Should this be private, or is there a missing public: at around line 93 of CEGUIEvent.h ?
by PeterNewman
Mon Nov 08, 2004 23:13
Forum: Offtopic Discussion
Topic: Layout Editor
Replies: 118
Views: 70084

Layout Editor

Just like to add, if you could possibly bring this to the current version of CEGUI? The widget naming changes I worked so hard to put in with the updates mean I cant use this useful tool! Perhaps if you brought it up to use the new naming convention, and used the alias file that CE has for the old n...
by PeterNewman
Wed Oct 27, 2004 03:28
Forum: CEGUI Library Development Discussion
Topic: Resource Provider
Replies: 44
Views: 29987

Resource Provider

So a side effect of this will be that CEGUI will have a standard replacable resource provider? This will help me no end.

Good work _mental_, and CE too!
by PeterNewman
Wed Oct 27, 2004 03:19
Forum: Offtopic Discussion
Topic: More Infos about Beta-1 Please
Replies: 18
Views: 13230

More Infos about Beta-1 Please

I get errors about files not being included, or not available. Not sure whats going on there. Could very well be me, of course. I dont mean the DX9 files, I mean in CEGUI. I'll post you my output Compiling... d3d9texture.cpp c1xx : fatal error C1083: Cannot open source file: '\reference\ogre-win32-v...
by PeterNewman
Tue Oct 26, 2004 00:11
Forum: Offtopic Discussion
Topic: More Infos about Beta-1 Please
Replies: 18
Views: 13230

More Infos about Beta-1 Please

Now if only you'd gotten rid of Regex as well, I'd have been set! That said, it is possible to get the regex library to build when you have VC7.0 with the "free optimizing compiler" that confuses everything into thinking you have VC7.1 ... just had to figure out the right files for the rig...
by PeterNewman
Sun Oct 17, 2004 23:25
Forum: Modifications / Integrations / Customisations
Topic: MultiColumnList Bug
Replies: 3
Views: 2821

MultiColumnList Bug

It doesn't get called because I didn't know I was supposed to call it. I just hadn't looked at the constructor of the ListBoxTextItem derived class you were using. Off the top of my head, the one for the MCL didn't work. I can't find the function in my copy of the API docs right now, so I can't tell...
by PeterNewman
Fri Oct 15, 2004 00:11
Forum: Modifications / Integrations / Customisations
Topic: MultiColumnList Bug
Replies: 3
Views: 2821

MultiColumnList Bug

Hi, I'm having trouble setting the selection mode of a MultiColumnList In Demo7 you have: // work-around a small bug (oops!) mclbox-&gt;setSelectionMode(MultiColumnList::RowMultiple); mclbox-&gt;setSelectionMode(MultiColumnList::RowSingle); I'm trying to create my win...
by PeterNewman
Wed Sep 08, 2004 02:51
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Accelerator keys and default buttons
Replies: 1
Views: 3563

Accelerator keys and default buttons

I've done a quick search, please excuse me if I missed it. CE, is there a plan to add "accelerator keys" to your GUI system? Also, is there a plan (or a way I've missed) to set a "default" button, so when I pop up a dialog, they can hit enter for OK, Escape for the cancel, etc? T...
by PeterNewman
Fri Sep 03, 2004 00:29
Forum: Modifications / Integrations / Customisations
Topic: A couple questions:fonts & boost
Replies: 16
Views: 8768

A couple questions:fonts & boost

Ahah, that did it. Much thanks and salutations.

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