Search found 13 matches
- Tue Feb 13, 2007 05:46
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Unified Coordinate Enhacement - Smart System
- Replies: 3
- Views: 4603
I like this idea, although I don't know how implementable it would be. The only immediate downside I see is windows linking up (where window1 is attached to the top of window2, and window2 is attached to the bottom of window1), where positioning would be pretty much up to the order they got called i...
- Tue Feb 13, 2007 05:41
- Forum: Help
- Topic: Casting CEGUI variables
- Replies: 1
- Views: 2041
- Mon Sep 11, 2006 01:46
- Forum: Modifications / Integrations / Customisations
- Topic: ImageProperty Dim in looknfeel
- Replies: 0
- Views: 2007
ImageProperty Dim in looknfeel
Hi there. I'm fiddling about with Falgarad Looknfeel, trying to make a checkbox that can have its images overriden by properties. I've got the basic <PropertyDefinition> and <ImageProperty> parts in to allow this (with default settings to the normal imagery), but the trouble I'm running in to is get...
- Tue Aug 29, 2006 04:14
- Forum: CEGUI Library Development Discussion
- Topic: Using ScopedConnection
- Replies: 3
- Views: 5723
Also, should ~ScopedConnection() check d_connection before calling disconnect? Or better, disconnect (and connected) check d_connection.isValid() first? Since it is possible to create a default constructor ScopedConnection, which will create a default Event::Connection, which uses 0 pointers. Also, ...
- Wed Aug 16, 2006 05:23
- Forum: CEGUI Library Development Discussion
- Topic: Using ScopedConnection
- Replies: 3
- Views: 5723
Using ScopedConnection
Whenever I try to use ScopedConnection in 0.5.0 RC2, I'm trying to access the private member (the constructor).
Should this be private, or is there a missing public: at around line 93 of CEGUIEvent.h ?
Should this be private, or is there a missing public: at around line 93 of CEGUIEvent.h ?
- Mon Nov 08, 2004 23:13
- Forum: Offtopic Discussion
- Topic: Layout Editor
- Replies: 118
- Views: 70084
Layout Editor
Just like to add, if you could possibly bring this to the current version of CEGUI? The widget naming changes I worked so hard to put in with the updates mean I cant use this useful tool! Perhaps if you brought it up to use the new naming convention, and used the alias file that CE has for the old n...
- Wed Oct 27, 2004 03:28
- Forum: CEGUI Library Development Discussion
- Topic: Resource Provider
- Replies: 44
- Views: 29987
Resource Provider
So a side effect of this will be that CEGUI will have a standard replacable resource provider? This will help me no end.
Good work _mental_, and CE too!
Good work _mental_, and CE too!
- Wed Oct 27, 2004 03:19
- Forum: Offtopic Discussion
- Topic: More Infos about Beta-1 Please
- Replies: 18
- Views: 13230
More Infos about Beta-1 Please
I get errors about files not being included, or not available. Not sure whats going on there. Could very well be me, of course. I dont mean the DX9 files, I mean in CEGUI. I'll post you my output Compiling... d3d9texture.cpp c1xx : fatal error C1083: Cannot open source file: '\reference\ogre-win32-v...
- Tue Oct 26, 2004 00:11
- Forum: Offtopic Discussion
- Topic: More Infos about Beta-1 Please
- Replies: 18
- Views: 13230
More Infos about Beta-1 Please
Now if only you'd gotten rid of Regex as well, I'd have been set! That said, it is possible to get the regex library to build when you have VC7.0 with the "free optimizing compiler" that confuses everything into thinking you have VC7.1 ... just had to figure out the right files for the rig...
- Sun Oct 17, 2004 23:25
- Forum: Modifications / Integrations / Customisations
- Topic: MultiColumnList Bug
- Replies: 3
- Views: 2821
MultiColumnList Bug
It doesn't get called because I didn't know I was supposed to call it. I just hadn't looked at the constructor of the ListBoxTextItem derived class you were using. Off the top of my head, the one for the MCL didn't work. I can't find the function in my copy of the API docs right now, so I can't tell...
- Fri Oct 15, 2004 00:11
- Forum: Modifications / Integrations / Customisations
- Topic: MultiColumnList Bug
- Replies: 3
- Views: 2821
MultiColumnList Bug
Hi, I'm having trouble setting the selection mode of a MultiColumnList In Demo7 you have: // work-around a small bug (oops!) mclbox->setSelectionMode(MultiColumnList::RowMultiple); mclbox->setSelectionMode(MultiColumnList::RowSingle); I'm trying to create my win...
- Wed Sep 08, 2004 02:51
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Accelerator keys and default buttons
- Replies: 1
- Views: 3563
Accelerator keys and default buttons
I've done a quick search, please excuse me if I missed it. CE, is there a plan to add "accelerator keys" to your GUI system? Also, is there a plan (or a way I've missed) to set a "default" button, so when I pop up a dialog, they can hit enter for OK, Escape for the cancel, etc? T...
- Fri Sep 03, 2004 00:29
- Forum: Modifications / Integrations / Customisations
- Topic: A couple questions:fonts & boost
- Replies: 16
- Views: 8768
A couple questions:fonts & boost
Ahah, that did it. Much thanks and salutations.