I would be interested to have a look at the 80% finished renderer, as a template to try to work on an Allegro renderer.
I did some efforts in the past, but I was unsuccesfull. Hence, having a look at a renderer for a similar library might be interesting.
Search found 6 matches
- Tue May 29, 2007 09:46
- Forum: Offtopic Discussion
- Topic: Building an SDL renderer
- Replies: 17
- Views: 18219
- Mon Feb 12, 2007 15:49
- Forum: Help
- Topic: new driver - what is needed?
- Replies: 1
- Views: 2030
new driver - what is needed?
Hello, I'm trying again to write a driver for Allegro, and I'm failry far at the moment in the graphical side of things. However, I would like to know what is needed for a complete other 'platform'. Do I need to write other parts like the Image Manager? Or is that only needed when the driver explici...
- Mon Dec 05, 2005 14:52
- Forum: Modifications / Integrations / Customisations
- Topic: Instalation on Windows
- Replies: 7
- Views: 5207
Re: Instalation on Windows
the d3d9.h is a file which is part of the Microsoft DirectX9 SDK. If you don't have it, it generally means you didn't install the DirectX 9 SDK, but just the runtime.
The DirectX 9 SDK can be found on the microsoft download site.
The DirectX 9 SDK can be found on the microsoft download site.
- Mon Dec 05, 2005 14:46
- Forum: Modifications / Integrations / Customisations
- Topic: convert a CEGUI::String to a simple char
- Replies: 2
- Views: 2605
Re: convert a CEGUI::String to a simple char
Thanks,
I really did look at the documentation of the String class, but when you're not sure what you're looking for, it's hard to find
.
The compiler is happy, and so am I. Thank you very much.
I really did look at the documentation of the String class, but when you're not sure what you're looking for, it's hard to find

The compiler is happy, and so am I. Thank you very much.
- Mon Dec 05, 2005 09:05
- Forum: Modifications / Integrations / Customisations
- Topic: convert a CEGUI::String to a simple char
- Replies: 2
- Views: 2605
convert a CEGUI::String to a simple char
Hello, I'm trying to get a path from a String, which will be read using an Allegro function that accepts only a char. I get this error message : cannot convert ‘const CEGUI::String’ to ‘const char*’ for argument ‘1’ to ‘BITMAP* load_bitmap(const char*, RGB*)...
- Tue Nov 15, 2005 15:37
- Forum: CEGUI Library Development Discussion
- Topic: Driver for Allegro?
- Replies: 1
- Views: 3978
Driver for Allegro?
Hello, I'm getting used to the Yake project at the moment, and I really like what I see when I look at the possible complexity of GUI elements one can have with the CEGUI driver. I am also working on the side on another project, using Allegro . That project could really benefit of a good GUI. Is it ...