I'm afraid i haven't time to look for this issue . For our project isHit works and i can't spend time for this. I hope you ll find a solution and i thanx you for look at that.
After this project i ll have more time for help to CEGUI
Thanx. For now it works great for my project. But as you say i'm sure that it's not the best solution. When i have time i'll test your suggestion with System::getWindowContainingMouse. If i find other optimisations i'll suggest them on the forum. Thanx a lot to all CEGUI Team for their works and all...
Hello, After hours of research i found that my problems was the class buttonbase. In the UpdateInternalState function, the method getChildAtPosition() is launch on the Root Sheet. And it s launched each time the mouse move. This is one part of the lag i have when i pass the cursor on some button of ...
Hello, I've finished some more complex windows and test them in release mode. The drop to 4 or 2 at only one moment :(. When i select OpenGL in the OGRE setup and when the more complex window is open and the cursor move over some radiobutton (so it display their hover normal or hover selected image)...
I was alarming because when i compile in Debug mode, i have 1 or 2 fps some time.
But i think you are right.
So i ll continue to develop and repost when i ll have very low fps on release
Hello, I'm using CEGUI 0.4.1 and OGRE 1.0.7 for my game I use the release version for both. My computer : CPU : AMD Athlon 64 bit 3500+ (2GHz) RAM : 1 Go Graphic Cards : ATI Radeon X850XT (last drivers) OS : Windows XP Pro SP2 And i have a problem whit the GUI of my game. I use lots of elements in a...
Hello, I've made an application with CEGUI and lots of windows loaded with XML files. It's run but i got a lots of errors in the CEGUI log file like this : 04/03/2006 11:59:20 (Error) Exception: Window::getChild - The Window with ID: '1' is not attached to Window 'FlotteInterface/FlotteListe...
i used CEGUI mk2 0.3.x and this bug didn't exist in it. But now i've just updated CEGUI to mk2 0.4.1 and effectively CEGUI itself can't load XML files where there is '<' or '>' in text values.
Erf , apparently OGRE3D provide CEGUI mk2 0.3.x .That's why some of my CEGUI include files don't match with CEGUI documentation. I'm using OGRE3D 1.0.6. I'd like using OGRE3D 1.0.7 with CEGUI mk2 0.4.1. But don't really understand what to do. What i need to recompile exactly ? Only OGRE3D or both OG...
Can anyone tell me where i can find the source of the function "drawself" for StaticImage component ?
I downloaded the sources but i've just found the function "populateRenderCache" (seems to be old version of "drawself").
hello, I'm trying to make a new button skin and i don't understand the tutorial about lookNfeel, etc .... I've made a new texture file (.tga), a new .imageset file. I've loaded the imageset in the .sheme file and add the new button in the windowset section. But it doesn't work. It launch an UnknowOb...