Search found 38 matches

by sipickles
Thu May 21, 2009 18:19
Forum: Official Announcements, Works in Progress, and Future Directions
Topic: CE takes a short break.
Replies: 10
Views: 21198

Re: CE takes a short break.

I know what a time drain manning a forum can be.

We all appreciate your coding efforts first and foremost - thats why we use CEGUI after all!

Hopefully we'll be able to look after each other an leave you to higher matters.

Looking forwards to 0.7 ;)
by sipickles
Tue Aug 05, 2008 19:27
Forum: Help
Topic: Quickie - Changing Title bar text
Replies: 1
Views: 1973

Quickie - Changing Title bar text

Hi,

Say I have a window, how do I get the title bar text to change?

I've tried doing CEGUI::Window::setText("NewTitle") but it doesn't update the title bar.

Do I have to commit the change somehow?

Thanks

Si
by sipickles
Tue Jul 15, 2008 18:52
Forum: Help
Topic: Organising xml files
Replies: 2
Views: 2885

Thanks,

thats great, no big rewrite required! :wink:
by sipickles
Tue Jul 15, 2008 15:23
Forum: Help
Topic: Organising xml files
Replies: 2
Views: 2885

Organising xml files

If I have understood it correctly, the best way to manage lots of windows is to have them all in one .layout file, then use setGUIsheet or the visible property to controll which are visible. My problem is, when I have many many windows, my layout file gets a bit unwieldy. Is there any way to load a ...
by sipickles
Sun Jul 13, 2008 15:26
Forum: Help
Topic: [SOLVED] Problem subscribing to events
Replies: 0
Views: 3507

[SOLVED] Problem subscribing to events

Hello, I have two questions. Firstly, a weird error. I cannot see anything wrong with this code: void CGUI::Bind( const std::string& name ) { CEGUI::Window* w = m_windowManager->getWindow( name ); w->subscribeEvent( CEGUI::PushButton::EventClicked, CEGUI::Event::Subscrib...
by sipickles
Fri Jul 11, 2008 09:14
Forum: Modifications / Integrations / Customisations
Topic: Passing a Projection Matrix to Renderer
Replies: 4
Views: 4094

This is actually possible already, at least in DX (my only area of mild expertise).

Render the GUI to a texture, then render the texture in 3d space....

This is what I am planning, at least until the new renderer model is released.
by sipickles
Wed Jul 09, 2008 17:51
Forum: Modifications / Integrations / Customisations
Topic: Passing a Projection Matrix to Renderer
Replies: 4
Views: 4094

Fair enough.

I look forward to it. That would make some interesting GUIs possible - think Compiz-desktop-cube ;)
by sipickles
Wed Jul 09, 2008 17:45
Forum: Help
Topic: Problems with CEGUI_STATIC, well, running CEGUI at all
Replies: 18
Views: 10710

I think they do it for fun...

Now for some CEGUI action!
by sipickles
Wed Jul 09, 2008 15:13
Forum: Modifications / Integrations / Customisations
Topic: Passing a Projection Matrix to Renderer
Replies: 4
Views: 4094

Passing a Projection Matrix to Renderer

Hi, I wonder if CEGUI could accept a VIEW/PROJECTION matrix supplied by the user? This would all the entire GUI, or perhaps subsets to be drawn on different planes. // draw GUI on default screenplane CEGUI::System::getSingleton().renderGUI(); // draw GUI on rotated plane CEGUI::Syste...
by sipickles
Wed Jul 09, 2008 12:21
Forum: Help
Topic: Problems with CEGUI_STATIC, well, running CEGUI at all
Replies: 18
Views: 10710

IT WORKS!

Thanks Microsoft for 72 hours of wasted work! :lol:
by sipickles
Wed Jul 09, 2008 12:04
Forum: Help
Topic: Problems with CEGUI_STATIC, well, running CEGUI at all
Replies: 18
Views: 10710

I have running samples!

MSVC2005 needs its SP1 to run CEGUI it seems.

http://www.cegui.org.uk/phpBB2/viewtopic.php?t=3385

Now to see if I can get my project working too. ;)

Thanks for all your help guys
by sipickles
Tue Jul 08, 2008 20:37
Forum: Help
Topic: Does CEGUI work with the Windows SDK?
Replies: 1
Views: 2291

Does CEGUI work with the Windows SDK?

Hi, I am trying to work out why I cannot get CEGUI to run on my system. The libraries, DLLs and samples all compile correctly, using MSVC2005, but will not run. I used to be able to run CEGUI code. Since then, I have changed DXSDK and to Windows SDK instead of the Platform SDK. Is anyone successfull...
by sipickles
Tue Jul 08, 2008 11:36
Forum: Help
Topic: Problems with CEGUI_STATIC, well, running CEGUI at all
Replies: 18
Views: 10710

My problem is with CEGUIBase_d Whether I use static or dynamic linking, this where the SxS error is caused. I have (temporarily) abandoned making CEGUI a dependency of my own DLL, and now link to it in the executable, just to try and find the cause of this. Dependency walker can see the functions in...
by sipickles
Tue Jul 08, 2008 08:47
Forum: Help
Topic: Problems with CEGUI_STATIC, well, running CEGUI at all
Replies: 18
Views: 10710

I take it you would recommend dynamic linking over static?
by sipickles
Tue Jul 08, 2008 08:02
Forum: Help
Topic: Problems with CEGUI_STATIC, well, running CEGUI at all
Replies: 18
Views: 10710

Here's a hunch

My app is compiled using multibyte character set. Do the prebuilt CEGUI libs use unicode?

Could that be it?

Thanks

Si

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