Search found 4 matches

by nickak2003
Sun May 07, 2006 07:45
Forum: Help
Topic: child window problem
Replies: 1
Views: 2979

child window problem

I made a window, loaded a xml layout, then I want to load another layout to append to it as a child window. I do this, and they all draw, but the first window doesnt accept any events, while the second one does. What am I doing wrong?
by nickak2003
Mon Apr 24, 2006 22:49
Forum: Help
Topic: multiline editbox enabled
Replies: 2
Views: 3032

multiline editbox enabled

Is there a simple way to disable a multiline editbox from accepting input but allowing the scrollbar to move? For instance, a chat-history box, should not accept direct typing, but should be scrollable.
by nickak2003
Fri Apr 14, 2006 21:13
Forum: Help
Topic: scroll value
Replies: 3
Views: 4354

I havent set any properties effecting the max or minimum of the scroll. After loading the control, I set it up like this: //static_cast<CEGUI::Slider*>(wmgr.getWindow("slider1"))->subscribeEvent(CEGUI::Slider::EventValueChanged, CEGUI::Event::Subscriber(&GameMod...
by nickak2003
Fri Apr 14, 2006 09:56
Forum: Help
Topic: scroll value
Replies: 3
Views: 4354

scroll value

Hi, I am trying to get the scrollvalue, but it always seems to return one, even though its being moved around. I set the value of some static text equal to its value, and it is always 1 CEGUI::WindowManager& wmgr = CEGUI::WindowManager::getSingleton(); std::stringstream sstr; sstr<<(...

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